cemu_graphic_packs/Workaround/BreathOfTheWild_SmokeDirection/rules.txt
NAVras-Z 15b1ff9522 [BotW] so many smoke shaders...
added the smoke shaders of guardian explosion this time, although tbh might not need all of them to workaround the bug, just in case... (too lazy to check xD
2017-10-12 03:45:04 +08:00

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - Bomb Arrow Smoke Fix"
version = 2
# A quick found by Rajkosto, Xalphenos, Darkemaste
# Partially fix thin paper look explosion smoke on nvdia when using AccurateShaderMul = true
# Shaders dumped from Cemu 1.10.0f and BotW 1.3.1