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https://github.com/cemu-project/cemu_graphic_packs.git
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19bd76df1e
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal * [DKCTF] Actually remove old shaders * EXZAP * [DKCTF] version = 2 * [Shadows] version = 2 * [MK8] version = 2 * [Baeonetta] version = 2 * [XCX] version = 2 * [3D World] version = 2 * [Smash] version = 2 * [ROL] version = 2 * [Pikmin] version = 2 * [Tekken] version = 2 * [WindWaker] version = 2 * [TwilightPrincess] version = 2 * [NSMBU] version = 2
35 lines
740 B
Plaintext
35 lines
740 B
Plaintext
[Definition]
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titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00
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name = "Bayonetta 1 + 2 - 540p"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine]#half-res
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width = 640
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height = 360
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine]#q-res1
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width = 320
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height = 176
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overwriteWidth = 240
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overwriteHeight = 132
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[TextureRedefine]# q-res2
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width = 320
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height = 180
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overwriteWidth = 240
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overwriteHeight = 135
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240 |