Community Graphic Packs for Cemu
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Milan 39757a4b2b Merged changes made in the Slashiee's master to my fork. (#1)
* Fixed inventory Link AA Removal's name as it didn't work before, added comments to those shaders. (#87)

* Fixed Inventory FXAA naming, added comments to those shaders

Pretty much a fix, should definitely work now. A comparision can be seen here: http://screenshotcomparison.com/comparison/118920 . Keep in mind that the one on the left side has BotW Anti-Aliasing and the one on the right has this shader enabled. I didn't use any FXAA from my Nvidia GPU.

* Whoops, it didn't fix the replacement FXAA, but rather the AA Removal

Fixed AA Removal file names (didn't work before) and added comments to those files.

* [BOTW] Add custom blur shaders (#86)

* Fix some pixelated blur in high res

* forgot to add rule

* double offset to get similar blur

more powah

* move into every res pack (excepth res<= 720)

credit to @JoelAlone for finding the what those values does.
ps: why github changes file hash...?

*  [BOTW] FXAA (#88)

* Added resolution independent FXAA for BotW

* Renamed to give FXAA priority over base graphics packs
2017-10-01 14:06:04 +02:00
Cheats Add Cheats Folder 2017-09-14 15:53:26 -07:00
docs [GitHub Pages] link to artifacts page instead 2017-09-23 15:54:09 -07:00
Enhancement Merged changes made in the Slashiee's master to my fork. (#1) 2017-10-01 14:06:04 +02:00
Enthusiast Merged changes made in the Slashiee's master to my fork. (#1) 2017-10-01 14:06:04 +02:00
Performance [Nintendo Land] add balloon flight shadow resolution 2017-09-23 10:19:53 -07:00
Quality Merged changes made in the Slashiee's master to my fork. (#1) 2017-10-01 14:06:04 +02:00
Workaround Revert "[XCX] Brightness v2 - More useful for AMD" 2017-06-27 18:47:37 +02:00
appveyor.yml [AppVeyor] Make AppVeyor actually work 2017-09-23 15:50:22 -07:00
LICENSE.md Change license 2017-09-16 15:47:02 -07:00
README.md [GitHub Pages] Use square brackets, bigger font for readme 2017-04-06 21:01:20 -07:00

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