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00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
[XCX_DAMAGES]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x14
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; ----------------------------------------------------------------------------
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; WHO : cfs::CfCompoPropertyEnemy::addDamage((int))
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; WHAT : Multiply the ground damage (skells not included) given to enemy
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0x00000000 = .byte $mult
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_multiplicator = 0x00000000
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_damages = 0x00000004
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0x00000004 = lis r4, _multiplicator@ha
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0x00000008 = lbz r4, _multiplicator@l(r4)
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0x0000000C = mullw r4, r4, r31
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0x00000010 = blr
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0x025D896C = bla _damages
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[XCX_DAMAGES_1U] ######################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x14
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; ----------------------------------------------------------------------------
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; WHO : cfs::CfCompoPropertyEnemy::addDamage((int))
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; WHAT : Multiply the ground damage (skells not included) given to enemy
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0x00000000 = .byte $mult
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_multiplicator = 0x00000000
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_damages = 0x00000004
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0x00000004 = lis r4, _multiplicator@ha
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0x00000008 = lbz r4, _multiplicator@l(r4)
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0x0000000C = mullw r4, r4, r31
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0x00000010 = blr
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0x025D88FC = bla _damages |