cemu_graphic_packs/Modifications/TwilightPrincessHD_removeHaze/patches.txt

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[TPHDv81]
moduleMatches = 0x1A03E108
#Move some look tweaks to patches instead of shaders
#rodata constants
###exp and haze settings
0x100C3EB8 = .float $nearExp ## Near world (over)exposure
0x100C36C4 = .float $bloomExp ## Bloom npc/object (over) "
0x100C3780 = .float $distExp ## Distant world (over)exposure
0x100C3774 = .float $distanceFog
#0x100871C8 = .float 0.01 #100871C8:.float 0.00050000002 ###cloud float