mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-23 01:59:18 +01:00
00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
60 lines
1.6 KiB
Plaintext
60 lines
1.6 KiB
Plaintext
[XCX_CLASSEXPX]
|
|
moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U
|
|
|
|
codeCaveSize = 0x50
|
|
|
|
0x00000000 = .byte $mod
|
|
_mod = 0x00000000
|
|
|
|
_expBattle = 0x00000004
|
|
0x00000004 = lis r12, _mod@ha
|
|
0x00000008 = lbz r12, _mod@l(r12)
|
|
0x0000000C = mullw r31, r3, r12
|
|
0x00000010 = blr
|
|
|
|
; ----------------------------------------------------------------------------
|
|
; WHO : addClassExpChara__Q2_6Battle14CBattleManagerFUiT1
|
|
; WHAT : Multiply the class experience given during combat
|
|
|
|
0x020C4A28 = bla _expBattle
|
|
|
|
; ----------------------------------------------------------------------------
|
|
; WHO : menu::MenuMultiQuestInfoSub::displayInfoDL((menu::MenuObject *))
|
|
; WHAT :
|
|
|
|
_dispBefore = 0x00000014
|
|
0x00000014 = lis r5, _mod@ha
|
|
0x00000018 = lbz r5, _mod@l(r5)
|
|
0x0000001C = mullw r3, r3, r5
|
|
0x00000020 = stw r3, 0x34(r1)
|
|
0x00000024 = blr
|
|
|
|
0x02B91324 = bla _dispBefore
|
|
|
|
; ----------------------------------------------------------------------------
|
|
; WHO : menu::MenuMultiQuestResult::setup((void))
|
|
; WHAT :
|
|
|
|
_dispAfter = 0x00000028
|
|
0x00000028 = lis r5, _mod@ha
|
|
0x0000002C = lbz r5, _mod@l(r5)
|
|
0x00000030 = mullw r3, r3, r5
|
|
0x00000034 = stw r3, 0x80(r1)
|
|
0x00000038 = blr
|
|
|
|
0x02B9FF44 = bla _dispAfter
|
|
|
|
; ----------------------------------------------------------------------------
|
|
; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1
|
|
; WHAT : Multiply the experience points given by Squad missions
|
|
|
|
_expSquadValue = 0x0000003C
|
|
0x0000003C = lis r4, _mod@ha
|
|
0x00000040 = lbz r4, _mod@l(r4)
|
|
0x00000044 = mullw r3, r3, r4
|
|
0x00000048 = stw r3, 0x18(r1)
|
|
0x0000004C = blr
|
|
|
|
0x023CC750 = bla _expSquadValue
|
|
0x023CC814 = bla _expSquadValue
|