cemu_graphic_packs/Enhancements/TwilightPrincessHD_Bloom/rules.txt
Kirito 46db482e22
[TPHD] Add new Bloom graphic pack (#642)
With the new bloom graphic pack you can simply choose a preset of the amount of bloom and brightness/post-processing inside the shadow land, or you can fine-tune it to your likings with the custom options.

Thanks to @KoB-Kirito for making this dedicated bloom pack!
2024-10-15 22:24:56 +02:00

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[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = Bloom (Glow) and Shadow World Color Grading
path = The Legend of Zelda: Twilight Princess HD/Graphics/Bloom
description = This pack allows you to adjust bloom and color grading in the shadow world.||It's not recommended to fully disable bloom, as it removes the intended tone of the game.|Bloom is particularly strong in the shadow world with a strong yellow tint, but is also used in the normal world.||Color grading only affects the shadow world. By default, the game darkens and desaturates the image in the shadow world to further distinguish it.
version = 7
[Default]
$bloom_custom = 0
$bloom_enabled = 1
$bloom_strength = 1.0
#$bloom_blur_strength = 1.0
$bloom_tint_strength = 1.0
$shadow_world_custom = 0
$shadow_world_darkening = 1.0
$shadow_world_desaturation = 1.0
# Bloom presets for dummies
[Preset]
category = Bloom
name = Very High (Default)
$bloom_custom = 0
$bloom_strength = 1.0
#$bloom_blur_strength = 1.0
$bloom_tint_strength = 1.0
[Preset]
category = Bloom
name = High
$bloom_custom = 0
$bloom_strength = 0.8
#$bloom_blur_strength = 0.8
$bloom_tint_strength = 0.8
[Preset]
category = Bloom
name = Balanced (Recommended)
$bloom_custom = 0
$bloom_strength = 0.5
#$bloom_blur_strength = 0.5
$bloom_tint_strength = 0.8
[Preset]
category = Bloom
name = Low
$bloom_custom = 0
$bloom_strength = 0.4
#$bloom_blur_strength = 0.2
$bloom_tint_strength = 0.9
[Preset]
category = Bloom
name = Very Low
$bloom_custom = 0
$bloom_strength = 0.2
#$bloom_blur_strength = 0.2
$bloom_tint_strength = 0.9
[Preset]
category = Bloom
name = Custom
$bloom_custom = 1
# Overall Bloom Strength (6e2f31b2b2fcab1f)
[Preset]
category = Bloom Strength
name = 0% (Disables bloom entirely, not recommended)
condition = $bloom_custom
$bloom_enabled = 0
$bloom_strength = 0.0
[Preset]
category = Bloom Strength
name = 10%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.1
[Preset]
category = Bloom Strength
name = 20%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.2
[Preset]
category = Bloom Strength
name = 30%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.3
[Preset]
category = Bloom Strength
name = 40%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.4
[Preset]
category = Bloom Strength
name = 50% (Recommended)
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.5
[Preset]
category = Bloom Strength
name = 60%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.6
[Preset]
category = Bloom Strength
name = 70%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.7
[Preset]
category = Bloom Strength
name = 80%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.8
[Preset]
category = Bloom Strength
name = 90%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 0.9
[Preset]
category = Bloom Strength
name = 100% (Default)
default = 1
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 1.0
[Preset]
category = Bloom Strength
name = 110%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 1.1
[Preset]
category = Bloom Strength
name = 120%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 1.2
[Preset]
category = Bloom Strength
name = 150%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 1.5
[Preset]
category = Bloom Strength
name = 200%
condition = $bloom_custom
$bloom_enabled = 1
$bloom_strength = 2.0
## Blur Strength (ToDo)
## Strength of the periodic blur would be most useful, some people feel nausatiated by it
## Would recommend to set bloom higher with this reduced
## Didn't figure out the shader yet. Most likely better solved via ASM
#
#[Preset]
#category = Periodic Bloom Blur
#name = 0% (Bloom will stay static)
#condition = $bloom_enabled
#$bloom_blur_strength = 0.0
#
#[Preset]
#category = Periodic Bloom Blur
#name = 10%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.1
#
#[Preset]
#category = Periodic Bloom Blur
#name = 20%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.2
#
#[Preset]
#category = Periodic Bloom Blur
#name = 30%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.3
#
#[Preset]
#category = Periodic Bloom Blur
#name = 40%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.4
#
#[Preset]
#category = Periodic Bloom Blur
#name = 50% (Recommended)
#condition = $bloom_enabled
#$bloom_blur_strength = 0.5
#
#[Preset]
#category = Periodic Bloom Blur
#name = 60%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.6
#
#[Preset]
#category = Periodic Bloom Blur
#name = 70%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.7
#
#[Preset]
#category = Periodic Bloom Blur
#name = 80%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.8
#
#[Preset]
#category = Periodic Bloom Blur
#name = 90%
#condition = $bloom_enabled
#$bloom_blur_strength = 0.9
#
#[Preset]
#category = Periodic Bloom Blur
#name = 100% (Native)
#condition = $bloom_enabled
#default = 1
#$bloom_blur_strength = 1.0
# Area Specific Bloom Tint (49865bd2e62efda1)
[Preset]
category = Area-Specific Bloom Tint Strength
name = 0% (Same white bloom color everywhere)
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.0
[Preset]
category = Area-Specific Bloom Tint Strength
name = 10%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.1
[Preset]
category = Area-Specific Bloom Tint Strength
name = 20%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.2
[Preset]
category = Area-Specific Bloom Tint Strength
name = 30%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.3
[Preset]
category = Area-Specific Bloom Tint Strength
name = 40%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.4
[Preset]
category = Area-Specific Bloom Tint Strength
name = 50%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.5
[Preset]
category = Area-Specific Bloom Tint Strength
name = 60%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.6
[Preset]
category = Area-Specific Bloom Tint Strength
name = 70%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.7
[Preset]
category = Area-Specific Bloom Tint Strength
name = 80% (Recommended)
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.8
[Preset]
category = Area-Specific Bloom Tint Strength
name = 90%
condition = $bloom_enabled + $bloom_custom > 1
$bloom_tint_strength = 0.9
[Preset]
category = Area-Specific Bloom Tint Strength
name = 100% (Default)
condition = $bloom_enabled + $bloom_custom > 1
default = 1
$bloom_tint_strength = 1.0
# Shadow world color grading presets for dummies
[Preset]
category = Shadow World Color Grading
name = Very Dark (Default)
default = 1
$shadow_world_custom = 0
$shadow_world_darkening = 1.0
$shadow_world_desaturation = 1.0
[Preset]
category = Shadow World Color Grading
name = Dark
$shadow_world_custom = 0
$shadow_world_darkening = 0.75
$shadow_world_desaturation = 0.75
[Preset]
category = Shadow World Color Grading
name = Balanced
$shadow_world_custom = 0
$shadow_world_darkening = 0.5
$shadow_world_desaturation = 0.5
[Preset]
category = Shadow World Color Grading
name = Bright (Recommended)
$shadow_world_custom = 0
$shadow_world_darkening = 0.25
$shadow_world_desaturation = 0.5
[Preset]
category = Shadow World Color Grading
name = Very Bright
$shadow_world_custom = 0
$shadow_world_darkening = 0.0
$shadow_world_desaturation = 0.5
[Preset]
category = Shadow World Color Grading
name = Custom
$shadow_world_custom = 1
# Shadow World Brightness (49865bd2e62efda1)
# the alpha of the bloom color tint in the shadow world is used to darken the image
# this is separated, because it is not affected by bloom strength at all
[Preset]
category = Shadow World Brightness
name = 60% (Default)
default = 1
condition = $shadow_world_custom
$shadow_world_darkening = 1.0
[Preset]
category = Shadow World Brightness
name = 70%
condition = $shadow_world_custom
$shadow_world_darkening = 0.75
[Preset]
category = Shadow World Brightness
name = 80%
condition = $shadow_world_custom
$shadow_world_darkening = 0.5
[Preset]
category = Shadow World Brightness
name = 90% (Recommended)
condition = $shadow_world_custom
$shadow_world_darkening = 0.25
[Preset]
category = Shadow World Brightness
name = 100% (Shadow world as bright as normal world)
condition = $shadow_world_custom
$shadow_world_darkening = 0.0
# Shadow World Color Desaturation (5f422bf63e25be7f)
# a custom shader is used exclusivly in the shadow world to desaturate its colors
[Preset]
category = Shadow World Saturation
name = 60% (Default)
default = 1
condition = $shadow_world_custom
$shadow_world_desaturation = 1.0
[Preset]
category = Shadow World Saturation
name = 70%
condition = $shadow_world_custom
$shadow_world_desaturation = 0.75
[Preset]
category = Shadow World Saturation
name = 80% (Recommended)
condition = $shadow_world_custom
$shadow_world_desaturation = 0.5
[Preset]
category = Shadow World Saturation
name = 90%
condition = $shadow_world_custom
$shadow_world_desaturation = 0.25
[Preset]
category = Shadow World Saturation
name = 100% (Shadow world as saturated as normal world)
condition = $shadow_world_custom
$shadow_world_desaturation = 0.0