cemu_graphic_packs/Enhancements/TwilightPrincessHD_Contrasty/rules.txt
getdls 70e4576ba3 [TPHD] Contrasty tweaks to neutral and cold
White balance better matched to actual histogram.
*Neutral closer to original look, jwhite balanced bloom
*Cold, tweaked to be neutral cold , not just blue shadows
2019-01-04 16:47:32 +01:00

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[Definition]
titleIds = 000500001019C800,000500001019E600,000500001019E500
name = Contrasty
path = "The Legend of Zelda: Twilight Princess HD/Enhancements/Contrasty"
description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.
version = 3
[Preset]
name = default
$redShadows = 1.0
$greenShadows = 1.0
$blueSadows = 1.0
$redMid = 1.0
$greenMid = 1.0
$blueMid = 1.0
$redHilight = 1.0
$greenHilight =1.0
$blueHilight = 1.0
$contrastCurve = 0.0
$hazeFactor = 1.0
$bloom = 1.0
$gamma = 1.0
$exposure = 1.0
$vibrance = 0.0
$crushContrast = 0.0
$bleach = 1.0
$sharp_mix = 0.0
[Preset] # Preserve original washed out look, but balances bloom white point towards neutral
name = Neutral Hi-lights
$redShadows = 1.0
$greenShadows = 1.0 #1.01
$blueSadows = 1.01 #1.02
$redMid = 0.98
$greenMid = 0.99
$blueMid = 1.01
$redHilight = 1.0
$greenHilight = 1.01 #.86
$blueHilight = 1.15
$contrastCurve = 0.0
$hazeFactor = 0.1
$bloom = 1.0
$gamma = 1.0
$exposure = 1.0
$vibrance = 0.25
$crushContrast = 0.0
$bleach = 0.85
$sharp_mix = 0.0
[Preset] #Warm and washed out light-sources and bloom, original look "enhanced".
name = Warm glow
$redShadows = 1.0
$greenShadows = 1.0
$blueSadows = 1.0
$redMid = 0.98
$greenMid = 0.98
$blueMid = 1.0
$redHilight = 1.0
$greenHilight =1.0
$blueHilight = 1.0
$contrastCurve = 0.5
$hazeFactor = 0.71
$bloom = 0.85
$gamma = 1.1
$exposure = 1.07
$vibrance = 0.15
$crushContrast = 0.00
$bleach = 0.85
$sharp_mix = 0.05
[Preset] # Colourful midway between original and cold
name = Colorful
$redShadows = 0.96
$greenShadows = 0.97
$blueSadows = 1.01
$redMid = 0.94
$greenMid = 0.96
$blueMid = 1.01
$redHilight = 0.97
$greenHilight = 0.99
$blueHilight = 1.01
$contrastCurve = 0.25
$hazeFactor = 0.1
$bloom = 1.0
$gamma = 1.075
$exposure = 1.01
$vibrance = 0.55
$crushContrast = 0.0
$bleach = 0.85
$sharp_mix = 0.05
[Preset] #Neutral/cold white point, light and shadows interplay, caves are dark. Some discolouration of multi layer fx
name = Cold contrast
$redShadows = 0.99
$greenShadows = 1.0
$blueSadows = 1.01
$redMid = 0.85
$greenMid = 0.86
$blueMid = 1.0
$redHilight = 0.95
$greenHilight = 0.96
$blueHilight = 1.05
$contrastCurve = 0.25
$hazeFactor = 0.1
$bloom = 0.975
$gamma = 1.0
$exposure = 1.075
$vibrance = 0.3
$crushContrast = 0.0
$bleach = 0.875
$sharp_mix = 0.05
[Preset] # jff
name = Skyward Swordish
$redShadows = 0.99
$greenShadows = 0.99
$blueSadows = 1.02
$redMid = 0.95
$greenMid = 0.97
$blueMid = 1.04
$redHilight = 0.99
$greenHilight =1.0
$blueHilight = 1.01
$contrastCurve = 0.45
$hazeFactor = 0.71
$bloom = 0.85
$gamma = 1.25
$exposure = 1.1
$vibrance = 1.25
$crushContrast = 0.00
$bleach = 0.85
$sharp_mix = 0.05