mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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9bb45c0b83
Re-adds custom shaders removed in red-sky fix as enhancements Initial commit is likely broken on some resolutions and Intel GPUs To-do Detecting res from shader instead of variables and new shader dumps Baseline is: Works on nvidia. Intel/AMD/3dfx/Integrated GPUs, not my problem.
94 lines
1.8 KiB
Plaintext
94 lines
1.8 KiB
Plaintext
[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = Contrasty
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path = "Xenoblade Chronicles X/Enhancements/Contrasty"
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description = This pack tweaks the colours and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs. Enabling will ignore your other AA settings.
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version = 3
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[Preset]
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name = High Contrasty
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$redShadows = 1.0
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$greenShadows = 1.0
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$blueSadows = 1.0
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$redMid = 0.99
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$greenMid = 0.99
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$blueMid = 0.99
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$redHilight = 1.0
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$greenHilight =1.0
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$blueHilight = 1.0
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$contrastCurve = 0.4
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$hazeFactor = 0.25
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$bloom = 0.85
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$gamma = 1.12
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$exposure = 1.01
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$vibrance = 0.15
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.1
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[Preset]
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name = Colourful
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$redShadows = 1.0
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$greenShadows = 1.0
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$blueSadows = 1.0
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$redMid = 0.99
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$greenMid = 0.98
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$blueMid = 0.99
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$redHilight = 1.0
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$greenHilight =0.99
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$blueHilight = 1.0
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$contrastCurve = 0.333
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$hazeFactor = 0.25
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$bloom = 0.85
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$gamma = 1.1
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$exposure = 1.01
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$vibrance = 0.35
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.1
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[Preset]
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name = Neutral Contrasty
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$redShadows = 1.01
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$greenShadows = 1.01
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$blueSadows = 1.01
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$redMid = 1.0
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$greenMid = 1.0
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$blueMid = 1.0
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$redHilight = 0.99
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$greenHilight =0.99
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$blueHilight = 0.99
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$contrastCurve = 0.25
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$hazeFactor = 1.0
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$bloom = 0.85
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$gamma = 1.05
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$exposure = 1.0
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$vibrance = 0.0
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.1
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[Preset]
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name = Default
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$redShadows = 1.0
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$greenShadows = 1.0
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$blueSadows = 1.0
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$redMid = 1.0
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$greenMid = 1.0
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$blueMid = 1.0
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$redHilight = 1.0
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$greenHilight =1.0
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$blueHilight = 1.0
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$contrastCurve = 0.0
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$hazeFactor = 1.0
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$bloom = 1.0
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$gamma = 1.0
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$exposure = 1.0
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$vibrance = 0.0
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$crushContrast = 0.0
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$bleach = 1.0
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$sharp_mix = 0.0 |