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https://github.com/cemu-project/cemu_graphic_packs.git
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134 lines
3.8 KiB
Plaintext
134 lines
3.8 KiB
Plaintext
<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 000500101004b100,000500301006d10a,000500101004c100,000500301001810a,000500301001510a,000500301001210a,000500101004a100,000500301001610a,000500301001910a,000500301001410a,000500301001310a,000500101004d100,0005001010048100,0005001010047100,0005001010062100,0005001010045100,0005001010049100,000500101005a100,000500301001710a,0005001010040100
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name = "Wii U BIOS - <?=$title?>"
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version = 2
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[TextureRedefine] # tv 1080p
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width = 1920
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height = 1080
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # tv full
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width = 1280
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height = 720
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formatsExcluded = 0x31,0x1a
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 1280
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height = 504
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*504)?>
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[TextureRedefine] # tv half
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width = 640
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height = 360
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine]
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width = 640
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height = 252
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*252)?>
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[TextureRedefine] # tv quarter
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width = 320
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height = 180
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 256
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#height = 256
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*256)?>
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#overwriteHeight = <?=round($scaleFactorY*256)?>
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[TextureRedefine]
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width = 160
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height = 90
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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[TextureRedefine]
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width = 106
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height = 60
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*106)?>
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overwriteHeight = <?=round($scaleFactorY*60)?>
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[TextureRedefine]
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width = 80
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height = 45
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*80)?>
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overwriteHeight = <?=round($scaleFactorY*45)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 48
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#height = 48
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*48)?>
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#overwriteHeight = <?=round($scaleFactorY*48)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 32
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#height = 32
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*32)?>
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#overwriteHeight = <?=round($scaleFactorY*32)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 24
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#height = 24
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*24)?>
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#overwriteHeight = <?=round($scaleFactorY*24)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 16
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#height = 16
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*16)?>
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#overwriteHeight = <?=round($scaleFactorY*16)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
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#width = 8
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#height = 8
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#formatsExcluded =
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#overwriteWidth = <?=round($scaleFactorX*8)?>
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#overwriteHeight = <?=round($scaleFactorY*8)?>
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[TextureRedefine] # gamepad full
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width = 854
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height = 480
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formatsExcluded = 0x33
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # gamepad half
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width = 427
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height = 240
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # browser
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width = 2176
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height = 1248
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#overwriteWidth = <?=round($scaleFactorX*2176)?>
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#overwriteHeight = <?=round($scaleFactorY*1248)?>
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