mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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111 lines
2.7 KiB
Plaintext
111 lines
2.7 KiB
Plaintext
<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$halfWidth = $fullWidth / 2;
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$halfHeight = $fullHeight / 2;
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$quarterWidth = $fullWidth / 4;
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$quarterHeight = $fullHeight / 4;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 0005000010180600,0005000010180700,0005000010180500
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name = "Captain Toad: Treasure Tracker - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # zoomed in
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width = 1128
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height = 720
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # zoom transition
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width = 1000
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height = 600
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # zoom transition 2
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width = 1000
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height = 720
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overwriteWidth = <?=$fullWidth?>
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overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # half-res (zoom transition)
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width = 500
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height = 300
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # half-res (zoom transition 2)
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width = 500
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height = 360
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = <?=$fullWidth?>
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#overwriteHeight = <?=$fullHeight?>
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$halfWidth?>
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overwriteHeight = <?=$halfHeight?>
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[TextureRedefine] # q-res (gamepad)
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width = 214
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height = 120
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=$quarterWidth?>
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overwriteHeight = <?=$quarterHeight?>
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