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https://github.com/cemu-project/cemu_graphic_packs.git
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590daf5304
Should be clear now which packs are required. Also, gone with the multiple fence skip packs. Instead, there's now a confusing mess for devs to sort out.
18 lines
544 B
Plaintext
18 lines
544 B
Plaintext
[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = Fence Method
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path = "The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required)"
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description = Performance fence gives better performance with some CPU's and some (lower) resolutions. Accurate fence likely solves all of the milk water. Fence skip will likely cause milk water.
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version = 3
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[Preset]
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name = Performance Fence
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$fenceMethod:int = 1
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[Preset]
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name = Accurate Fence
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$fenceMethod:int = 2
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[Preset]
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name = Fence Skip
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$fenceMethod:int = 3 |