cemu_graphic_packs/Source/WindWakerHD/rules.txt
Milan 1d5ae33a01
[WindWakerHD] Add optional half res scaling.
Off by default, so be sure to enable it if you want it.
2017-11-09 22:47:48 +01:00

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<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1920.0;
$scaleFactorY = $fullHeight / 1080.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 0005000010143400,0005000010143600,0005000010143500
name = "The Legend of Zelda: The Wind Waker HD - <?=$title?>"
version = 2
[TextureRedefine] # game rendering resolution
width = 1920
height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = <?=round($scaleFactorX*1920)?>
overwriteHeight = <?=round($scaleFactorY*1080)?>
# Remove the #'s before the overwriteWidth and overwriteHeight to enable this.
# Will affect blurred area's which will result in looking darker.
[TextureRedefine] # game halfres upscaling
width = 960
height = 540
#overwriteWidth = <?=round($scaleFactorX*1920)?>
#overwriteHeight = <?=round($scaleFactorY*1080)?>
[TextureRedefine] # gamepad rendering resolution
width = 854
height = 480
overwriteWidth = <?=round($scaleFactorX*1920)?>
overwriteHeight = <?=round($scaleFactorY*1080)?>