mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-30 05:14:14 +01:00
96 lines
3.0 KiB
Plaintext
96 lines
3.0 KiB
Plaintext
#version 420
|
|
#extension GL_ARB_texture_gather : enable
|
|
// shader 5307d14d04250e61
|
|
// Stars
|
|
// original shader dumped using cemu 1.10.0f, BotW 1.3.1
|
|
uniform ivec4 uf_remappedPS[4];
|
|
layout(location = 0) in vec4 passParameterSem1;
|
|
layout(location = 1) in vec4 passParameterSem2;
|
|
layout(location = 0) out vec4 passPixelColor0;
|
|
uniform vec2 uf_fragCoordScale;
|
|
int clampFI32(int v)
|
|
{
|
|
if( v == 0x7FFFFFFF )
|
|
return floatBitsToInt(1.0);
|
|
else if( v == 0xFFFFFFFF )
|
|
return floatBitsToInt(0.0);
|
|
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
|
}
|
|
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
|
|
void main()
|
|
{
|
|
vec4 R0f = vec4(0.0);
|
|
vec4 R1f = vec4(0.0);
|
|
vec4 R2f = vec4(0.0);
|
|
vec4 R123f = vec4(0.0);
|
|
vec4 R125f = vec4(0.0);
|
|
vec4 R126f = vec4(0.0);
|
|
vec4 R127f = vec4(0.0);
|
|
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
|
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
|
float PS0f = 0.0, PS1f = 0.0;
|
|
vec4 tempf = vec4(0.0);
|
|
float tempResultf;
|
|
int tempResulti;
|
|
ivec4 ARi = ivec4(0);
|
|
bool predResult = true;
|
|
vec3 cubeMapSTM;
|
|
int cubeMapFaceId;
|
|
R0f = passParameterSem1;
|
|
R1f = passParameterSem2;
|
|
// 0
|
|
tempf.x = dot(vec4(R1f.x,R1f.y,R1f.z,-0.0),vec4(intBitsToFloat(uf_remappedPS[0].x),intBitsToFloat(uf_remappedPS[0].y),intBitsToFloat(uf_remappedPS[0].z),0.0));
|
|
PV0f.x = tempf.x;
|
|
PV0f.y = tempf.x;
|
|
PV0f.z = tempf.x;
|
|
PV0f.w = tempf.x;
|
|
R127f.y = tempf.x;
|
|
PS0f = abs(R2f.z);
|
|
// 1
|
|
backupReg0f = R0f.y;
|
|
R123f.x = (PS0f * 2.0 + -(1.0));
|
|
PV1f.x = R123f.x;
|
|
PV1f.y = PV0f.x;
|
|
PV1f.y = clamp(PV1f.y, 0.0, 1.0);
|
|
R127f.z = mul_nonIEEE(R0f.x, intBitsToFloat(uf_remappedPS[1].w));
|
|
PV1f.w = abs(R2f.w);
|
|
R125f.w = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[1].w));
|
|
PS1f = R125f.w;
|
|
// 2
|
|
backupReg0f = R127f.y;
|
|
PV0f.x = mul_nonIEEE(PV1f.x, PV1f.x);
|
|
R127f.y = mul_nonIEEE(R0f.z, intBitsToFloat(uf_remappedPS[1].w));
|
|
PV0f.y = R127f.y;
|
|
R123f.z = (PV1f.w * 2.0 + -(1.0));
|
|
PV0f.z = R123f.z;
|
|
R127f.w = (mul_nonIEEE(backupReg0f,intBitsToFloat(uf_remappedPS[1].x)) + intBitsToFloat(uf_remappedPS[1].y));
|
|
R127f.w = clamp(R127f.w, 0.0, 1.0);
|
|
tempResultf = log2(PV1f.y);
|
|
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
|
|
PS0f = tempResultf;
|
|
// 3
|
|
R126f.x = -(PV0f.y) + intBitsToFloat(uf_remappedPS[2].z);
|
|
PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), PS0f);
|
|
R123f.z = (mul_nonIEEE(PV0f.z,PV0f.z) + PV0f.x);
|
|
PV1f.z = R123f.z;
|
|
R126f.w = -(intBitsToFloat(uf_remappedPS[2].w)) + 0.0;
|
|
// 4
|
|
R127f.x = -(R127f.z) + intBitsToFloat(uf_remappedPS[2].x);
|
|
PV0f.y = -(PV1f.z) + 1.0;
|
|
PV0f.y = clamp(PV0f.y, 0.0, 1.0);
|
|
R126f.z = -(R125f.w) + intBitsToFloat(uf_remappedPS[2].y);
|
|
PS0f = exp2(PV1f.y);
|
|
// 5
|
|
PV1f.x = mul_nonIEEE(R127f.w, PV0f.y);
|
|
R123f.z = (mul_nonIEEE(R126f.w,PS0f) + intBitsToFloat(uf_remappedPS[2].w));
|
|
PV1f.z = R123f.z;
|
|
// 6
|
|
backupReg0f = R0f.w;
|
|
R0f.x = (mul_nonIEEE(R127f.x,PV1f.z) + R127f.z);
|
|
R0f.y = (mul_nonIEEE(R126f.z,PV1f.z) + R125f.w);
|
|
R0f.z = (mul_nonIEEE(R126f.x,PV1f.z) + R127f.y);
|
|
R0f.w = mul_nonIEEE(backupReg0f, PV1f.x);
|
|
// export
|
|
passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, 1.0);
|
|
}
|