mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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2df7de5f3e
Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
94 lines
2.6 KiB
Plaintext
94 lines
2.6 KiB
Plaintext
<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 000500001010EC00,000500001010ED00,000500001010EB00
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name = "Mario Kart 8 - <?=$title?>"
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version = 2
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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# Multiplayer-Mode Half Res Alpha (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*640)?>
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*960)?>
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overwriteHeight = <?=round($scaleFactorY*540)?>
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*960)?>
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overwriteHeight = <?=round($scaleFactorY*536)?>
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*960)?>
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overwriteHeight = <?=round($scaleFactorY*268)?>
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# MKTV quarter res alpha
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[TextureRedefine]
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width = 240
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height = 134
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*240)?>
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overwriteHeight = <?=round($scaleFactorY*134)?>
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