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https://github.com/cemu-project/cemu_graphic_packs.git
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2bc2803549
The goal is to later add a readme.md file for each game, which would describe each mod.
40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
[XCX_FN_RES_FREQ]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x10
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0x00000000 = .byte $mod
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_mod = 0x00000000
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_res = 0x00000004
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0x00000004 = lis r12, _mod@ha
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0x00000008 = lbz r12, _mod@l(r12)
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0x0000000C = blr
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; ----------------------------------------------------------------------------
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; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1
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; WHY : Affect the frequency of the NavFrontier income for the resources
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; Frequency unit is 1 minute (so by default income is every 5 minutes)
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0x027D534C = bla _res
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[XCX_FN_RES_FREQ_1U] ######################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x10
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0x00000000 = .byte $mod
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_mod = 0x00000000
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_res = 0x00000004
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0x00000004 = lis r12, _mod@ha
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0x00000008 = lbz r12, _mod@l(r12)
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0x0000000C = blr
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; ----------------------------------------------------------------------------
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; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1
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; WHY : Affect the frequency of the NavFrontier income for the resources
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; Frequency unit is 1 minute (so by default income is every 5 minutes)
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0x027D52EC = bla _res
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