mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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2bc2803549
The goal is to later add a readme.md file for each game, which would describe each mod.
44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
[XCX_FN_RES_QTY]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x1C
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0x00000000 = .byte $mod
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_mod = 0x00000000
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; ----------------------------------------------------------------------------
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; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1
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; WHY :
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_multCount = 0x00000004
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0x00000004 = lbz r0, 6(r31)
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0x00000008 = lis r3, _mod@ha
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0x0000000C = lbz r3, _mod@l(r3)
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0x00000010 = mullw r0, r0, r3
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0x00000014 = stb r0, 6(r31)
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0x00000018 = blr
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0x027D5428 = bla _multCount
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[XCX_FN_RES_QTY_1U] ######################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x1C
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0x00000000 = .byte $mod
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_mod = 0x00000000
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; ----------------------------------------------------------------------------
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; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1
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; WHY :
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_multCount = 0x00000004
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0x00000004 = lbz r0, 6(r31)
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0x00000008 = lis r3, _mod@ha
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0x0000000C = lbz r3, _mod@l(r3)
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0x00000010 = mullw r0, r0, r3
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0x00000014 = stb r0, 6(r31)
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0x00000018 = blr
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0x027D53C8 = bla _multCount
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