mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 17:49:17 +01:00
2bc2803549
The goal is to later add a readme.md file for each game, which would describe each mod.
40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
[XCX_FN_MNY_FREQ]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x10
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0x00000000 = .byte $mod
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_mod = 0x00000000
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_money = 0x00000004
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0x00000004 = lis r12, _mod@ha
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0x00000008 = lbz r12, _mod@l(r12)
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0x0000000C = blr
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; ----------------------------------------------------------------------------
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; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1
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; WHY : Affect the frequency of the NavFrontier income for the money
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; Frequency unit is 1 minute (so by default income is every 15 minutes)
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0x027D554C = bla _money
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[XCX_FN_MNY_FREQ_1U] ######################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x10
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0x00000000 = .byte $mod
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_mod = 0x00000000
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_money = 0x00000004
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0x00000004 = lis r12, _mod@ha
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0x00000008 = lbz r12, _mod@l(r12)
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0x0000000C = blr
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; ----------------------------------------------------------------------------
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; WHAT : changeTime__Q2_4fnet9CFnetTaskFUiT1
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; WHY : Affect the frequency of the NavFrontier income for the money
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; Frequency unit is 1 minute (so by default income is every 15 minutes)
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0x027D54EC = bla _money |