cemu_graphic_packs/Mods/XenobladeX_mod_WeatherForceWeather/patches.txt
lasyan3 00e2eb580c [XCX] 1.0.1U Compatibility.
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons).
Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
2019-03-16 14:25:25 +01:00

40 lines
863 B
Plaintext

[XCX_CHANGEWEATHER]
moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x10
0x00000000 = .byte $wtr
_weather = 0x00000000
; cfs::CfWtrManager::setWeatherID((unsigned int, int))
0x0229F0FC = bla _forceWeather
_forceWeather = 0x00000004
0x00000004 = lis r28, _weather@ha
0x00000008 = lbz r28, _weather@l(r28)
0x0000000C = blr
; cfs::CfWtrManager::update((float))
0x022B587C = nop
[XCX_CHANGEWEATHER_1U] ######################################################################
moduleMatches = 0xAB97DE6B ; 1.0.1U
codeCaveSize = 0x10
0x00000000 = .byte $wtr
_weather = 0x00000000
; cfs::CfWtrManager::setWeatherID((unsigned int, int))
0x0229F08C = bla _forceWeather
_forceWeather = 0x00000004
0x00000004 = lis r28, _weather@ha
0x00000008 = lbz r28, _weather@l(r28)
0x0000000C = blr
; cfs::CfWtrManager::update((float))
0x022B580C = nop