cemu_graphic_packs/Workarounds/BreathOfTheWild_LwzxNullCheck/rules.txt

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = LWZX Crash Workaround (OpenGL)
path = "The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash (OpenGL)"
description = Should always be enabled, since it has no drawbacks. Technically only fixes crashes when Full sync at GX2DrawDone() isn't enabled. Made by rajkosto.
rendererFilter = opengl
version = 4