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* [BotW] remove blur shaders * [Splatoon] remove blur shaders Removing blur shaders for now we've noticed some of them got really CPU intensive. Our new plan: Creating branch with 'fixed' shaders that are less intensive (maybe something with the vertex shaders) and then when they're corrected push them to the master. It probably won't look as good but would (preferable, maybe not possible) remain radius and remove the grid look. |
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patches.txt | ||
rules.txt |