cemu_graphic_packs/Quality/BreathOfTheWild_Switch
NAVras-Z 6f5bfdfaf2 remove blur shaders (#107)
* [BotW] remove blur shaders
* [Splatoon] remove blur shaders
Removing blur shaders for now we've noticed some of them got really CPU intensive.

Our new plan:
Creating branch with 'fixed' shaders that are less intensive (maybe something with the vertex shaders) and then when they're corrected push them to the master. It probably won't look as good but would (preferable, maybe not possible) remain radius and remove the grid look.
2017-10-14 10:39:05 +02:00
..
0bcd653c18367d59_0000000000000000_vs.txt [BOTW] Antialiasing restoration v2 code cleanup 2017-10-12 09:28:24 +03:00
0d6127fbed646d2b_0000000000000000_vs.txt [BotW] AO Fix and some AA Restore extra bits 2017-10-14 01:03:09 +03:00
0f2b9ee517917425_00000000000003c9_ps.txt [BotW] add Switch graphic pack 2017-10-06 21:43:57 -07:00
1a14de8e58d5b30a_0000000000000000_vs.txt [BOTW] Antialiasing restoration v2 code cleanup 2017-10-12 09:28:24 +03:00
8cab2ed476b991ea_0000000000000000_vs.txt [BotW] AO Fix and some AA Restore extra bits 2017-10-14 01:03:09 +03:00
4721609a424e9a1f_0000000000000000_vs.txt [BOTW] Antialiasing restoration v2 code cleanup 2017-10-12 09:28:24 +03:00
a5b3a5e5ab2938bc_0000000000001e49_ps.txt [BotW] AO Fix and some AA Restore extra bits 2017-10-14 01:03:09 +03:00
ea9a49a6185cf1e5_0000000000000000_vs.txt [BOTW] Correct reflections 2017-10-12 09:34:05 +03:00
f14bb57cd5c9cb77_00000000000003c9_ps.txt [BotW] add Switch graphic pack 2017-10-06 21:43:57 -07:00
rules.txt [BotW] add Switch graphic pack 2017-10-06 21:43:57 -07:00