cemu_graphic_packs/MK8_2160p/rules.txt
Michael b74219196f improve MK8 preformance
resolutions are now multiplied
720p -> 1080p = 1.5
720p -> 1440p = 2
720p -> 2160p = 3
2017-01-11 19:21:22 -08:00

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[Definition]
titleIds = 000500001010ec00,0005000e1010ed00,0005000e1010eb00,ffffffff85887bc1
name = "Mario Kart 8 - 2160p (4K)"
# Main Screen Resolution
[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
overwriteWidth = 3840
overwriteHeight = 2160
# Half Res Alpha (and DOF)
[TextureRedefine]
width = 640
height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 1920
overwriteHeight = 1080
# MKTV output
[TextureRedefine]
width = 960
height = 540
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 2880
overwriteHeight = 1620
# MKTV internal render targets
[TextureRedefine]
width = 960
height = 536
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 2880
overwriteHeight = 1608
# MKTV half res alpha
[TextureRedefine]
width = 480
height = 268
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 1440
overwriteHeight = 804