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00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
14 lines
498 B
Plaintext
14 lines
498 B
Plaintext
[XCX_ENEMIESTATS]
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moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U
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; ----------------------------------------------------------------------------
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; WHO : calcEnParam__3cfsFPQ2_3cfs7SChrPrmUiT2
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; WHAT : Apply modificator on enemies stats (HP, Melee Attack, Melee Accuracy, Ranged Attack, Ranged Accuracy, Potential and Evasion)
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; 100% = 0.001 - default value
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; 70% = 0.0007
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; 50% = 0.0005
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; 1% = 0.00001 ; GAME CRASH (enemis are too weak)
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0x1003206C = .float $mod
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