mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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774b0a2fe7
* Delete disabled_58b8411478181d7f_0000000000000079_ps.txt not needed * Delete disabled_58b84124c01721ff_0000000000000079_ps.txt not needed * Update 0f2b9ee517917425_00000000000003c9_ps.txt Inventory AA Fixup for 1080p by rounding up . Anything between 720p-1080p (1.0-1.5) would get rounded down to 1.0 and therefore messy/fuzzy inventory especially in 1080p. The reason it got rounded down is because all the vector data types are initialized as integers instead of normal floats for accuracy. * Update rules.txt Added 1600x900 resolution per request, that resolution no longer glitches out due to cemu workaround. We may never know now lol. |
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BreathOfTheWild_Resolution | ||
CaptainToad_Resolution | ||
ColorSplash_Resolution | ||
FASTRacingNEO_Resolution | ||
FatalFrameProjectZero_Resolution | ||
HyruleWarriors_Resolution | ||
M&SRio2016_Resolution | ||
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MemeRun_Resolution | ||
MonsterHunter3Ultimate_Resolution | ||
NewSuperMarioBrosU_Resolution | ||
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OnePiece_Resolution | ||
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SuperMarioMaker_Resolution | ||
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TokyoMirage_Resolution | ||
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TwilightPrincessHD_Resolution | ||
WindWakerHD_Resolution | ||
Wonderful101_Resolution | ||
WorldOfKeflings_Resolution | ||
XenobladeX_Performance_Resolution | ||
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YoshisWoollyWorld_Resolution | ||
ZombieU_Resolution |