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* Update and rename Resolutions/TropicalFreeze_Resolution/patches.txt to Resolutions/DonkeyKong_TropicalFreeze_Resolution/patches.txt Fixed up game name * Rename Resolutions/TropicalFreeze_Resolution/rules.txt to Resolutions/DonkeyKong_TropicalFreeze_Resolution/rules.txt fixed up game name * Rename Resolutions/DonkeyKong_TropicalFreeze_Resolution/patches.txt to Resolutions/DonkeyKongTropicalFreeze_Resolution/patches.txt name fix * Rename Resolutions/DonkeyKong_TropicalFreeze_Resolution/rules.txt to Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt name fix * Update rules.txt Korok Forest Hetsu Menu Fix * Update rules.txt Korok Hetsu Menu Fix * Update 0f2b9ee517917425_00000000000003c9_ps.txt Inventory aa slight upgrade * Update f14bb57cd5c9cb77_00000000000003c9_ps.txt small fix up * Rename Enhancements/TropicalFreeze_!AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt name fix * Rename Enhancements/TropicalFreeze_!AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt to Enhancements/DonekyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt name fix * Rename Enhancements/DonekyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt name fix * Rename Enhancements/TropicalFreeze_!AARemoval/rules.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/rules.txt name fix * Delete 497a209b49886520_0000000000000000_vs.txt not needed hopefully * Update and rename Enhancements/XenobladeX_!AARemoval/59df1c7e1806366c_00000000000003c9_ps.txt to Enhancements/XenobladeX_AntiAliasing/59df1c7e1806366c_00000000000003c9_ps.txt Proper Native AA and FXAA * Update and rename Enhancements/XenobladeX_!AARemoval/rules.txt to Enhancements/XenobladeX_AntiAliasing/rules.txt presets yeah baby
82 lines
2.1 KiB
Plaintext
82 lines
2.1 KiB
Plaintext
[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = Anti-Aliasing Pack
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path = "Xenoblade Chronicles X/Enhancements/Anti-Aliasing"
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description = Enables or Disables Native Anti-Aliasing. Also includes an alternative FXAA implementation. Check the "Anti-Aliasing/rules.txt" file in your Botw AA graphicPack folder for info about the individual settings.
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version = 3
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[Preset]
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name = Disable Native AA
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$Preset:int = 0
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#
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$LessAA = 0.0 # Ignore
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$MoreAA = 0.0 # Ignore
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#
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$subPix = 0.75 # Ignore
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$edgeThreshold = 0.166 # Ignore
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$edgeThresholdMin = 0.0312 # Ignore
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[Preset]
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name = Enable Native AA
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$Preset:int = 1
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#
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$LessAA = 0.0
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$MoreAA = 0.0
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#
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$subPix = 0.75 # Ignore
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$edgeThreshold = 0.166 # Ignore
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$edgeThresholdMin = 0.0312 # Ignore
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[Preset]
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name = Enable Native AA (MoreAA)
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$Preset:int = 1
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#
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$LessAA = 0.0
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$MoreAA = 1.0
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#
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$subPix = 0.75 # Ignore
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$edgeThreshold = 0.166 # Ignore
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$edgeThresholdMin = 0.0312 # Ignore
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[Preset]
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name = Nvidias FXAA
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$Preset:int = 2
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#
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$LessAA = 0.0 # Ignore
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$MoreAA = 0.0 # Ignore
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#
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$subPix = 1.0
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$edgeThreshold = 0.125
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$edgeThresholdMin = 0.0156
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# Adjust native AA implmentation - Only applies to Enabled preset
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# --- keep one of the varaibles at 0 while adjusting the other one
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# LessAA : Values - [0.0 - 1.0] - Recommended to Raise in increments of 0.1
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# MoreAA : Values - [1.0 - 0.0] - Recommended to Lower in decrements of 0.1
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# Subpix:
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# Choose the amount of sub-pixel aliasing removal.
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# This affects how sharp or smooth you want the image to be.
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# 1.00 - upper limit (softer)
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# 0.75 - default amount of filtering
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# 0.50 - lower limit (sharper, less sub-pixel aliasing removal)
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# 0.25 - almost off
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# 0.00 - completely off
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# EdgeThreshold:
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# The minimum amount of local contrast required to apply algorithm.
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# 0.333 - too little (faster)
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# 0.250 - low quality
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# 0.166 - default
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# 0.125 - high quality
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# 0.063 - overkill (slower)
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# EdgeThresholdMin:
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# Trims the algorithm from processing darks.
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# 0.0833 - upper limit (default, the start of visible unfiltered edges)
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# 0.0625 - high quality (faster)
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# 0.0312 - visible limit (slower)
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# Credits: SkalFate
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