mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 17:49:17 +01:00
20 lines
992 B
Plaintext
20 lines
992 B
Plaintext
This is based on an extreme simplification of the fps++ mod by Xalphenos; it
|
|
drops dynamic FPS to prevent graphics judder. The Rajkosto "best fence" method
|
|
is also included for performance and stability. Judder was easily noticeable
|
|
when Link paraglides; the caveat is that the user must pick a target FPS that
|
|
they can maintain.
|
|
|
|
It improves over previous static mods in that it allows ANY value as a
|
|
static fps target and it includes the stamina fix. Now it also features a fix
|
|
for the physics of arrow projectiles.
|
|
|
|
To use it simply grab one of the provided versions or edit one with these
|
|
changes: a) rules.txt frequency and name b) divide 30 by the target FPS c) use
|
|
the result of that calculation and the target fps in patches.txt.
|
|
|
|
This readme was derived from a static <?=$argv[1] ?>FPS mod. Additional FPS targets
|
|
and discussion are at https://forum.cemu.info/showthread.php/421. If you do
|
|
know how to use build.sh at Slashie's repo, it supports arbitrary targets.
|
|
|
|
epigramx
|