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20 lines
992 B
Plaintext
20 lines
992 B
Plaintext
This is based on an extreme simplification of the fps++ mod by Xalphenos; it
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drops dynamic FPS to prevent graphics judder. The Rajkosto "best fence" method
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is also included for performance and stability. Judder was easily noticeable
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when Link paraglides; the caveat is that the user must pick a target FPS that
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they can maintain.
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It improves over previous static mods in that it allows ANY value as a
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static fps target and it includes the stamina fix. Now it also features a fix
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for the physics of arrow projectiles.
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To use it simply grab one of the provided versions or edit one with these
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changes: a) rules.txt frequency and name b) divide 30 by the target FPS c) use
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the result of that calculation and the target fps in patches.txt.
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This readme was derived from a static <?=$argv[1] ?>FPS mod. Additional FPS targets
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and discussion are at https://forum.cemu.info/showthread.php/421. If you do
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know how to use build.sh at Slashie's repo, it supports arbitrary targets.
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epigramx
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