mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-28 10:51:50 +01:00
f3d35c75dc
Didn't update the docs (will do that tomorrow), but I manually checked (didn't verify things, but I basically checked if it contained "uf_windowSpaceToClipSpaceTransform" and if the shader was made after a certain Cemu change was made due to how they're left out) to see if any graphic pack in here was *probably* safe. I also didn't convert 5 graphic packs since they contained signs that needed to be manually checked or at least examined more: - \Enhancements\TwilightPrincessHD_Bicubic - \Resolutions\DevilsThird_Resolution - \Resolutions\TwilightPrincessHD_Resolution (this one just needs to be fully verified since it's popular enough and has like 27 shaders) - \Resolutions\LegoStarWars_Resolution - \Resolutions\TokyoMirage_Resolution (this one could also be manually verified) I hope I didn't make too many mistakes with this one.
15 lines
330 B
Plaintext
15 lines
330 B
Plaintext
[Definition]
|
|
titleIds = 0005000010190300,00050000101E5300,00050000101E5400
|
|
name = No HUD
|
|
path = "Mario & Sonic at the Rio 2016 Olympic Games/Enhancements/No HUD"
|
|
description = Removes the HUD of the game. Made by Slashiee.
|
|
version = 4
|
|
|
|
[Preset]
|
|
name = Disabled (Default)
|
|
$enabled:int = 0
|
|
|
|
[Preset]
|
|
name = Enabled
|
|
$enabled:int = 1
|