cemu_graphic_packs/Preformance/Smash_540p/rules.txt
Michael 8384709f37 [Smash 4] add second shadow map
also downscale shadows for preformance
2017-01-19 17:58:20 -08:00

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[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00
name = "Super Smash Bros. - 540p"
[TextureRedefine] # tv
width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res alpha
overwriteWidth = 960
overwriteHeight = 540
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # shadow 1
width = 512
height = 512
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 256
overwriteHeight = 256
[TextureRedefine] # shadow 2
width = 1024
height = 1024
formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
overwriteWidth = 512
overwriteHeight = 512