cemu_graphic_packs/Quality/BreathOfTheWild_1440p
Crementif 915ad6ee7c Fixed Inventory FXAA naming, added comments to those shaders
Pretty much a fix, should definitely work now. A comparision can be seen here: http://screenshotcomparison.com/comparison/118920 . Keep in mind that the one on the left side has BotW Anti-Aliasing and the one on the right has this shader enabled. I didn't use any FXAA from my Nvidia GPU.
2017-09-29 23:40:07 +02:00
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0f2b9ee517917425_00000000000003c9_ps.txt Fixed Inventory FXAA naming, added comments to those shaders 2017-09-29 23:40:07 +02:00
4dc5fdeced670c5e_0000000000000079_ps.txt [BOTW] Add shader edits with blur rules and menu bloom rules from 2160p to the other resolution 2017-09-25 13:57:15 +02:00
45d85f1d25e7d0de_0000000000000079_ps.txt [BOTW] Add shader edits with blur rules and menu bloom rules from 2160p to the other resolution 2017-09-25 13:57:15 +02:00
58b84124c01721ff_0000000000000079_ps.txt [BOTW] Merge AA removal with contrastry (optional) with quality and enthusiast graphic packs 2017-09-26 17:40:40 +02:00
81bbc347eb4b6dbc_0000000079249749_ps.txt [BOTW] Merge AA removal with contrastry (optional) with quality and enthusiast graphic packs 2017-09-26 17:40:40 +02:00
cb0e6e8cbec4502a_0000000000000079_ps.txt [BOTW][2160p][1440p] Add shader edit to fix dof when focused on enemy 2017-09-26 01:06:29 +02:00
eabf1e8268c0acf2_0000000079249749_ps.txt [BOTW] Merge AA removal with contrastry (optional) with quality and enthusiast graphic packs 2017-09-26 17:40:40 +02:00
f14bb57cd5c9cb77_00000000000003c9_ps.txt [BOTW] Merge AA removal with contrastry (optional) with quality and enthusiast graphic packs 2017-09-26 17:40:40 +02:00
rules.txt [BOTW] Add shader edits with blur rules and menu bloom rules from 2160p to the other resolution 2017-09-25 13:57:15 +02:00