mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-30 05:14:14 +01:00
40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
<?php
|
|
include 'Source/functions.php';
|
|
$fullWidth = $argv[1];
|
|
$fullHeight = $argv[2];
|
|
$scaleFactorX = $fullWidth / 1920.0;
|
|
$scaleFactorY = $fullHeight / 1080.0;
|
|
|
|
$title = get_title($fullWidth, $fullHeight);
|
|
?>
|
|
[Definition]
|
|
titleIds = 0005000010143400,0005000010143600,0005000010143500
|
|
name = "The Legend of Zelda: The Wind Waker HD - <?=$title?>"
|
|
version = 2
|
|
|
|
[TextureRedefine] # game rendering resolution
|
|
width = 1920
|
|
height = 1080
|
|
formatsExcluded = 0x41A # exclude the intro background texture
|
|
overwriteWidth = <?=round($scaleFactorX*1920)?>
|
|
overwriteHeight = <?=round($scaleFactorY*1080)?>
|
|
|
|
|
|
[TextureRedefine] # game half res upscaling
|
|
width = 960
|
|
height = 540
|
|
overwriteWidth = <?=round($scaleFactorX*960)?>
|
|
overwriteHeight = <?=round($scaleFactorY*540)?>
|
|
|
|
[TextureRedefine] # game quarter res upscaling
|
|
width = 480
|
|
height = 270
|
|
overwriteWidth = <?=round($scaleFactorX*480)?>
|
|
overwriteHeight = <?=round($scaleFactorX*270)?>
|
|
|
|
[TextureRedefine] # gamepad rendering resolution
|
|
width = 854
|
|
height = 480
|
|
overwriteWidth = <?=round($scaleFactorX*854)?>
|
|
overwriteHeight = <?=round($scaleFactorY*480)?>
|