cemu_graphic_packs/Mods/XenobladeX_mod_BattleDamageModGround/patches.txt
lasyan3 00e2eb580c [XCX] 1.0.1U Compatibility.
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons).
Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
2019-03-16 14:25:25 +01:00

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[XCX_DAMAGES]
moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x14
; ----------------------------------------------------------------------------
; WHO : cfs::CfCompoPropertyEnemy::addDamage((int))
; WHAT : Multiply the ground damage (skells not included) given to enemy
0x00000000 = .byte $mult
_multiplicator = 0x00000000
_damages = 0x00000004
0x00000004 = lis r4, _multiplicator@ha
0x00000008 = lbz r4, _multiplicator@l(r4)
0x0000000C = mullw r4, r4, r31
0x00000010 = blr
0x025D896C = bla _damages
[XCX_DAMAGES_1U] ######################################################################
moduleMatches = 0xAB97DE6B ; 1.0.1U
codeCaveSize = 0x14
; ----------------------------------------------------------------------------
; WHO : cfs::CfCompoPropertyEnemy::addDamage((int))
; WHAT : Multiply the ground damage (skells not included) given to enemy
0x00000000 = .byte $mult
_multiplicator = 0x00000000
_damages = 0x00000004
0x00000004 = lis r4, _multiplicator@ha
0x00000008 = lbz r4, _multiplicator@l(r4)
0x0000000C = mullw r4, r4, r31
0x00000010 = blr
0x025D88FC = bla _damages