mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-29 19:31:50 +01:00
118 lines
2.0 KiB
Plaintext
118 lines
2.0 KiB
Plaintext
[Definition]
|
|
titleIds = 000500001018DB00,000500001018DC00,000500001018DD00
|
|
name = Resolution
|
|
path = "Super Mario Maker/Graphics/Resolution"
|
|
description = Changes the resolution of the game. Made by Crementif.
|
|
version = 4
|
|
|
|
[Preset]
|
|
name = 1280x720 (Default)
|
|
$width = 1280
|
|
$height = 720
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
# Performance
|
|
|
|
[Preset]
|
|
name = 640x360
|
|
$width = 640
|
|
$height = 360
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[Preset]
|
|
name = 960x540
|
|
$width = 960
|
|
$height = 540
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
# Common HD Resolutions
|
|
|
|
[Preset]
|
|
name = 1600x900
|
|
$width = 1600
|
|
$height = 900
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[Preset]
|
|
name = 1920x1080
|
|
$width = 1920
|
|
$height = 1080
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[Preset]
|
|
name = 2560x1440
|
|
$width = 2560
|
|
$height = 1440
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[Preset]
|
|
name = 3200x1800
|
|
$width = 3200
|
|
$height = 1800
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[Preset]
|
|
name = 3840x2160
|
|
$width = 3840
|
|
$height = 2160
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[Preset]
|
|
name = 5120x2880
|
|
$width = 5120
|
|
$height = 2880
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[Preset]
|
|
name = 7680x4320
|
|
$width = 7680
|
|
$height = 4320
|
|
$gameWidth = 1280
|
|
$gameHeight = 720
|
|
|
|
[TextureRedefine] # Game Output, 3D Rendering Style
|
|
width = 1280
|
|
height = 720
|
|
formats = 0x019,0x80e,0x001,0x419,0x816
|
|
overwriteWidth = ($width/$gameWidth) * 1280
|
|
overwriteHeight = ($height/$gameHeight) * 720
|
|
|
|
# Sprite Styles
|
|
|
|
[TextureRedefine]
|
|
width = 928
|
|
height = 528
|
|
formats = 0x019,0x80e
|
|
overwriteWidth = ($width/$gameWidth) * 928
|
|
overwriteHeight = ($height/$gameHeight) * 528
|
|
|
|
[TextureRedefine]
|
|
width = 912
|
|
height = 516
|
|
formats = 0x019,0x80e,0x001
|
|
overwriteWidth = ($width/$gameWidth) * 912
|
|
overwriteHeight = ($height/$gameHeight) * 516
|
|
|
|
[TextureRedefine]
|
|
width = 928
|
|
height = 516
|
|
formats = 0x80e
|
|
overwriteWidth = ($width/$gameWidth) * 928
|
|
overwriteHeight = ($height/$gameHeight) * 516
|
|
|
|
[TextureRedefine]
|
|
width = 1024
|
|
height = 528
|
|
formats = 0x001
|
|
overwriteWidth = ($width/$gameWidth) * 1024
|
|
overwriteHeight = ($height/$gameHeight) * 528
|