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https://github.com/cemu-project/cemu_graphic_packs.git
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a07a368d8b
* XCX probe and dialog fix FIX Dialog will fade instead of black screen FIX Gamepad probe no longer breaks FIX Intro movie plays instead of green screen. Decoding is mostly broken * Ghost Blade HD (2160p) Ghost Blade HD 3x scale 2160
68 lines
1.6 KiB
Plaintext
68 lines
1.6 KiB
Plaintext
[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9
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name = "Xenoblade Chronicles X - 2880p (5K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A, 0x033, 0x001 # exclude obvious textures, dialog fade screen, Intro movie partial fix
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround)
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width = 320
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height = 180
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overwriteWidth = 1282
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overwriteHeight = 1442
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[TextureRedefine] # Gear menu
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width = 1024
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height = 720
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overwriteWidth = 4096
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overwriteHeight = 2880
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[TextureRedefine] # Fog
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width = 426
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height = 240
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overwriteWidth = 1704
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overwriteHeight = 960
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[TextureRedefine] # gamepad, scale in proportion to tv or probe list view breaks
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width = 854
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height = 480
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overwriteWidth = 3413
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overwriteHeight = 1920
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// vvvv credits to Getdls & GITech vvvv //
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[TextureRedefine] # Sun, Light Sources (plants, armor etc)
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width = 512
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height = 288
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overwriteWidth = 2048
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overwriteHeight = 1152
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[TextureRedefine] # "God rays" size (not quality), lens reflections.
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width = 256
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height = 144
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overwriteWidth = 1024
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overwriteHeight = 576
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[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up
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width = 160
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height = 90
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formatsExcluded = 0x816 #fix probe glow
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#overwriteWidth = 642
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#overwriteHeight = 362
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[TextureRedefine]# Probe Beacon glow.
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width = 80
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height = 46
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formatsExcluded = 0x816 #fix probe glow
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#overwriteWidth = 320
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#overwriteHeight = 184 |