cemu_graphic_packs/Quality/CaptainToadTreasureTracker_1080pUW/patches.txt
Crementif 908ab8acdc Splitted SM3DW and CTTT. Added partial DoF and Bloom fix.
Splitted Super Mario 3D World and Captain Toad: Treasure Tracker as both are getting their own shaders. Both are partial due to mips which are hard to scale and due to the rarity of some of the bloom shaders (only in the latest world. Might fix them later but they're awfully long and weird)
2017-10-09 21:26:07 +02:00

35 lines
851 B
Plaintext

[RedCarpetAspectUW]
moduleMatches = 0xBBAF1908, 0xD2308838, 0xEB70C731
# rodata constants
0x10363ED4 = .float 2.370
0x1036A688 = .float 2.370
_aspectAddr = 0x10363ED4
# Aspect calculation
0x0241D9B4 = lis r8, _aspectAddr@ha
0x0241D9B8 = lfs f0, _aspectAddr@l(r8)
[KinopioAspectUW]
moduleMatches = 0x43781F76, 0xC64B0A12, 0xD80AD9B4
#rodata constants
0x100A0EE0 = .float 2.370
0x100BE2EC = .float 2.370
0x100D79B4 = .float 2.370
_aspectAddr = 0x100A0EE0
#Aspect Calculation
0x02368158 = lis r31, _aspectAddr@ha
0x0236815c = lfs f13, _aspectAddr@l(r31)
[KinopioAspectUWv16]
moduleMatches = 0x9E0461E7, 0x1B377483, 0x0576A725
#rodata constants
0x0100A2D38 = .float 2.370
0x0100C0164 = .float 2.370
0x0100D982C = .float 2.370
_aspectAddr = 0x0100A2D38
#Aspect Calculation
0x02373530 = lis r31, _aspectAddr@ha
0x02373534 = lfs f13, _aspectAddr@l(r31)