cemu_graphic_packs/Mods/BreathOfTheWild_FPS++/rules.txt
Crementif c849e253e4 [BotW] Port arrow fix to FPS++
Based on epigramx's fixes, see https://www.youtube.com/watch?v=ILdMW9bgBM8 for a comparison.

Also, the arrow fix is only ported for the latest game update.
2018-12-09 03:35:30 +01:00

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Dynamic (FPS++)
path = "The Legend of Zelda: Breath of the Wild/Mods/Dynamic (FPS++)"
description = Important: Don't enable Static FPS while having FPS++ also enabled! This pack won't work without Cemuhook, make sure to install that! This pack only works when you've properly updated your game (we always recommend the latest updates). Keep in mind that going above 30fps will bring game bugs. Use Static FPS if you've got a stable framerate and want to get rid of the juddery animations.
version = 3
[Preset]
name = 30FPS (most stable)
$targetFPS:int = 30
[Preset]
name = 60FPS (ideal for 60Hz displays)
$targetFPS:int = 60
[Preset]
name = 75FPS (ideal for 75Hz displays)
$targetFPS:int = 75
[Preset]
name = 100FPS (ideal for 100Hz displays)
$targetFPS:int = 100
[Preset]
name = 120FPS (ideal for 120Hz displays)
$targetFPS:int = 120
[Preset]
name = 144FPS (ideal for 144Hz displays)
$targetFPS:int = 144
[Preset]
name = 165FPS (ideal for 165Hz displays)
$targetFPS:int = 165
[Preset]
name = 180FPS (ideal for 180Hz displays)
$targetFPS:int = 180
[Preset]
name = 240FPS (ideal for 240Hz displays)
$targetFPS:int = 240
[Control]
vsyncFrequency = $targetFPS