cemu_graphic_packs/Quality - Gamepad/BreathOfTheWild_2160pGamepad/rules.txt
Darkemaste a79584e4eb Master
2017-03-17 19:16:06 -05:00

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - 2160p (4K) (Gamepad)"
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] #TV2
width = 1280
height = 608
formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 1824
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] #half-res2
width = 640
height = 290
overwriteWidth = 1920
overwriteHeight = 870
[TextureRedefine] #half-res3
width = 640
height = 288
overwriteWidth = 1920
overwriteHeight = 864
[TextureRedefine] #q-res1
width = 320
height = 180
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] #q-res2
width = 320
height = 145
overwriteWidth = 960
overwriteHeight = 435
[TextureRedefine] #q-res3
width = 320
height = 144
overwriteWidth = 960
overwriteHeight = 432
[TextureRedefine] #o-res1
width = 160
height = 90
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] #Gamepad
width = 854
height = 480
overwriteWidth = 3840
overwriteHeight = 2160