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https://github.com/cemu-project/cemu_graphic_packs.git
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73cfd2f249
They were switched from the previous versions. Besides that, somebody reported it being different then before, but I can't find the difference. (There's a slight difference because the vibrancy in one shader was 0.1375 instead of 0.138 but I doubt this would be a big difference and it does simplify it a little bit).
27 lines
497 B
Plaintext
27 lines
497 B
Plaintext
[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = Brightness Workaround
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path = "Xenoblade Chronicles X/Workarounds/Brightness"
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description = Edit presets for preference.
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version = 3
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[Preset]
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name = AMD
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$crushContrast = 0
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$exposure = 0.52
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$gamma = 0.93
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$glare = 0.95
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$lift = 0.002
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$postExposure = 1.05
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$vibrance = 0.318
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[Preset]
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name = NVIDIA
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$crushContrast = 0.000
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$exposure = 0.32
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$gamma = 0.93
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$glare = 0.95
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$lift = 0.002
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$postExposure = 1.05
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$vibrance = 0.318
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