mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-26 19:44:14 +01:00
d03977f094
* [BOTW] Added format exclusion to 1080uw at 640x360 * [BOTW] Better color depth on blurred menu and inventory backgrounds
216 lines
3.9 KiB
Plaintext
216 lines
3.9 KiB
Plaintext
[Definition]
|
|
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
|
name = "The Legend of Zelda: Breath of the Wild - 2560x1080 (21:9)"
|
|
version = 2
|
|
|
|
[TextureRedefine] #TV
|
|
width = 1280
|
|
height = 720
|
|
formats = 0x19,0x1a
|
|
overwriteFormat = 0x1f
|
|
tileModesExcluded = 0x001
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1080
|
|
|
|
[TextureRedefine] #TV
|
|
width = 1280
|
|
height = 720
|
|
formatsExcluded = 0x008,0x19,0x1a # exclude the intro background texture
|
|
tileModesExcluded = 0x001
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1080
|
|
|
|
[TextureRedefine] #TV2
|
|
width = 1280
|
|
height = 721
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1082
|
|
|
|
[TextureRedefine] #TV3
|
|
width = 1280
|
|
height = 608
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 912
|
|
|
|
[TextureRedefine] #TV4
|
|
width = 1152
|
|
height = 648
|
|
overwriteWidth = 2304
|
|
overwriteHeight = 972
|
|
|
|
[TextureRedefine] #half-res1
|
|
width = 640
|
|
height = 360
|
|
formatsExcluded = 0x431
|
|
tileModesExcluded = 0x001
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 540
|
|
|
|
[TextureRedefine] #half-res2
|
|
width = 640
|
|
height = 290
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 435
|
|
|
|
[TextureRedefine] #half-res3
|
|
width = 640
|
|
height = 288
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 432
|
|
|
|
[TextureRedefine] #half-res4
|
|
width = 640
|
|
height = 361
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 541
|
|
|
|
[TextureRedefine] #q-res1
|
|
width = 320
|
|
height = 180
|
|
formats = 0x001 #Scale depth masking, not bloom
|
|
overwriteWidth = 640
|
|
overwriteHeight = 270
|
|
|
|
#[TextureRedefine] #q-res2
|
|
#width = 320
|
|
#height = 145
|
|
#overwriteWidth = 640
|
|
#overwriteHeight = 218
|
|
|
|
#[TextureRedefine] #q-res3
|
|
#width = 320
|
|
#height = 144
|
|
#overwriteWidth = 640
|
|
#overwriteHeight = 216
|
|
|
|
[TextureRedefine] #o-res1
|
|
width = 160
|
|
height = 90
|
|
formats = 0x001 #Scale depth masking, not bloom
|
|
overwriteWidth = 320
|
|
overwriteHeight = 135
|
|
|
|
[TextureRedefine] # O
|
|
width = 80
|
|
formats = 0x001 #Scale depth masking, not bloom
|
|
height = 45
|
|
overwriteWidth = 160
|
|
overwriteHeight = 68
|
|
|
|
[TextureRedefine] # M
|
|
width = 80
|
|
height = 44
|
|
overwriteWidth = 160
|
|
overwriteHeight = 66
|
|
|
|
[TextureRedefine] # G
|
|
width = 40
|
|
height = 22
|
|
overwriteWidth = 80
|
|
overwriteHeight = 33
|
|
|
|
[TextureRedefine] #fog
|
|
width = 720
|
|
height = 360
|
|
overwriteWidth = 1440
|
|
overwriteHeight = 540
|
|
|
|
[TextureRedefine] #dyeing inventory
|
|
width = 1280
|
|
height = 400
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 800
|
|
|
|
[TextureRedefine] #blur behind stable and shop menu
|
|
width = 960
|
|
height = 540
|
|
tileModesExcluded = 0x001 #for 1080p video
|
|
overwriteWidth = 1920
|
|
overwriteHeight = 810
|
|
|
|
[TextureRedefine] #dialog box
|
|
width = 612
|
|
height = 128
|
|
overwriteWidth = 1224
|
|
overwriteHeight = 192
|
|
|
|
[TextureRedefine] #campfire ui box
|
|
width = 564
|
|
height = 128
|
|
overwriteWidth = 1128
|
|
overwriteHeight = 192
|
|
|
|
[TextureRedefine] #selection boxes
|
|
width = 247
|
|
height = 52
|
|
overwriteWidth = 494
|
|
overwriteHeight = 78
|
|
|
|
[TextureRedefine] #new item box
|
|
width = 566
|
|
height = 216
|
|
overwriteWidth = 1132
|
|
overwriteHeight = 324
|
|
|
|
[TextureRedefine] #some blur related shit
|
|
width = 480
|
|
height = 270
|
|
formatsExcluded = 0x431
|
|
overwriteWidth = 960
|
|
overwriteHeight = 405
|
|
|
|
[TextureRedefine] #divine beast 3d minimap
|
|
width = 512
|
|
height = 288
|
|
overwriteWidth = 1024
|
|
overwriteHeight = 432
|
|
|
|
[TextureRedefine] #minimap
|
|
width = 192
|
|
height = 192
|
|
formats = 0x019
|
|
overwriteWidth = 384
|
|
overwriteHeight = 288
|
|
|
|
[TextureRedefine] #map
|
|
width = 1500
|
|
height = 720
|
|
overwriteWidth = 3000
|
|
overwriteHeight = 1080
|
|
|
|
[TextureRedefine] #hero mode path
|
|
width = 1920
|
|
height = 912
|
|
overwriteWidth = 3840
|
|
overwriteHeight = 1368
|
|
|
|
[TextureRedefine] #open inventory and use weapon boxes
|
|
width = 495
|
|
height = 355
|
|
overwriteWidth = 990
|
|
overwriteHeight = 533
|
|
|
|
[TextureRedefine] #choose weapon box
|
|
width = 555
|
|
height = 355
|
|
overwriteWidth = 1110
|
|
overwriteHeight = 533
|
|
|
|
[TextureRedefine] #choose bow box
|
|
width = 675
|
|
height = 355
|
|
overwriteWidth = 1350
|
|
overwriteHeight = 533
|
|
|
|
[TextureRedefine] #inventory background blur
|
|
width = 320
|
|
height = 180
|
|
formats = 0x19
|
|
overwriteFormat = 0x1f
|
|
#overwriteWidth = 3840
|
|
#overwriteHeight = 2160
|
|
|
|
[TextureRedefine] #lines on map
|
|
width = 13
|
|
height = 305
|
|
#overwriteFormat = 0x234 |