mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-27 03:54:15 +01:00
2df7de5f3e
Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
<?php
|
|
include 'Source/functions.php';
|
|
$fullWidth = $argv[1];
|
|
$fullHeight = $argv[2];
|
|
$scaleFactorX = $fullWidth / 1920.0;
|
|
$scaleFactorY = $fullHeight / 1080.0;
|
|
|
|
$title = get_title($fullWidth, $fullHeight);
|
|
?>
|
|
[Definition]
|
|
titleIds = 000500001019C800,000500001019E600,000500001019E500
|
|
name = "The Legend of Zelda: Twilight Princess HD - <?=$title?>"
|
|
version = 2
|
|
|
|
[TextureRedefine] # game rendering resolution
|
|
width = 1920
|
|
height = 1080
|
|
formatsExcluded = 0x41A # exclude the intro background texture
|
|
overwriteWidth = <?=round($scaleFactorX*1920)?>
|
|
overwriteHeight = <?=round($scaleFactorY*1080)?>
|
|
|
|
[TextureRedefine] # Blur, bloom
|
|
width = 960
|
|
height = 540
|
|
overwriteWidth = <?=round($scaleFactorX*960)?>
|
|
overwriteHeight = <?=round($scaleFactorY*540)?>
|
|
|
|
[TextureRedefine] #colour grading
|
|
width = 480
|
|
height = 270
|
|
formats = 0x01a
|
|
#overwriteWidth = <?=round($scaleFactorX*480)?>
|
|
#overwriteHeight = <?=round($scaleFactorY*270)?>
|
|
|
|
[TextureRedefine] # gamepad
|
|
width = 854
|
|
height = 480
|
|
#overwriteWidth = <?=round($scaleFactorX*1920)?>
|
|
#overwriteHeight = <?=round($scaleFactorY*1080)?>
|