cemu_graphic_packs/Performance/Splatoon_540p/rules.txt
2017-02-20 11:22:41 -08:00

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[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B000
name = "Splatoon - 540p"
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # half-res alpha
width = 640
height = 360
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # half-res alpha (gamepad)
width = 427
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 214
overwriteHeight = 120
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
formatsExcluded = 0x41A,0x431 # exclude obvious textures
overwriteWidth = 212
overwriteHeight = 120
[TextureRedefine] # squid sisters
width = 1024
height = 576
overwriteWidth = 768
overwriteHeight = 432
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240
[TextureRedefine] # multiplayer
width = 848
height = 480
overwriteWidth = 424
overwriteHeight = 240
[TextureRedefine] # shadows
width = 1024
height = 1024
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
overwriteWidth = 512
overwriteHeight = 512
[TextureRedefine] # shadows
width = 2048
height = 2048
formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap
overwriteWidth = 1024
overwriteHeight = 1024