mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-25 09:21:49 +01:00
c87f1051f5
Scale to res bloom n blur, shadows 0x0011 are too broken to fix
136 lines
4.6 KiB
Plaintext
136 lines
4.6 KiB
Plaintext
<?php
|
|
include 'Source/functions.php';
|
|
$fullWidth = $argv[1];
|
|
$fullHeight = $argv[2];
|
|
$scaleFactorX = always_decimal_format($fullWidth / 1280.0);
|
|
$scaleFactorY = always_decimal_format($fullHeight / 720.0);
|
|
?>
|
|
#version 420
|
|
#extension GL_ARB_texture_gather : enable
|
|
#extension GL_ARB_separate_shader_objects : enable
|
|
// shader 43a2239f07af804e
|
|
//horizontal blur
|
|
const float resScale = <?=$scaleFactorX?>;
|
|
uniform ivec4 uf_remappedPS[3];
|
|
layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf53f9800 res 320x176x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0
|
|
layout(location = 0) in vec4 passParameterSem133;
|
|
layout(location = 0) out vec4 passPixelColor0;
|
|
uniform vec2 uf_fragCoordScale;
|
|
int clampFI32(int v)
|
|
{
|
|
if( v == 0x7FFFFFFF )
|
|
return floatBitsToInt(1.0);
|
|
else if( v == 0xFFFFFFFF )
|
|
return floatBitsToInt(0.0);
|
|
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
|
}
|
|
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
|
|
void main()
|
|
{
|
|
vec4 R0f = vec4(0.0);
|
|
vec4 R1f = vec4(0.0);
|
|
vec4 R2f = vec4(0.0);
|
|
vec4 R3f = vec4(0.0);
|
|
vec4 R4f = vec4(0.0);
|
|
vec4 R5f = vec4(0.0);
|
|
vec4 R123f = vec4(0.0);
|
|
vec4 R127f = vec4(0.0);
|
|
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
|
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
|
float PS0f = 0.0, PS1f = 0.0;
|
|
vec4 tempf = vec4(0.0);
|
|
float tempResultf;
|
|
int tempResulti;
|
|
ivec4 ARi = ivec4(0);
|
|
bool predResult = true;
|
|
vec3 cubeMapSTM;
|
|
int cubeMapFaceId;
|
|
R0f = passParameterSem133;
|
|
R4f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw);
|
|
// 0
|
|
R5f.x = intBitsToFloat(uf_remappedPS[0].x) + -(intBitsToFloat(uf_remappedPS[1].x));
|
|
R5f.w = intBitsToFloat(uf_remappedPS[0].y) + -(intBitsToFloat(uf_remappedPS[1].y));
|
|
// 1
|
|
R1f.x = R0f.x + intBitsToFloat(0x3c333333)/ resScale;
|
|
R1f.y = R0f.y;
|
|
R5f.z = intBitsToFloat(uf_remappedPS[0].z) + -(intBitsToFloat(uf_remappedPS[1].z));
|
|
R2f.w = R0f.y;
|
|
R2f.x = R0f.x + intBitsToFloat(0x3b99999a)/ resScale;
|
|
PS1f = R2f.x;
|
|
// 2
|
|
backupReg0f = R0f.x;
|
|
R3f.x = R0f.x + -(intBitsToFloat(0x3c333333)/ resScale);
|
|
R3f.y = R0f.y;
|
|
R0f.x = backupReg0f + -(intBitsToFloat(0x3b99999a)/ resScale);
|
|
PS0f = R0f.x;
|
|
R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw);
|
|
R2f.xyzw = (texture(textureUnitPS0, R2f.xw).xyzw);
|
|
R3f.xyzw = (texture(textureUnitPS0, R3f.xy).xyzw);
|
|
R0f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw);
|
|
// 0
|
|
PV0f.x = R1f.z * intBitsToFloat(0x3ee66666);
|
|
PV0f.y = R1f.y * intBitsToFloat(0x3ee66666);
|
|
PV0f.z = R1f.x * intBitsToFloat(0x3ee66666);
|
|
PV0f.w = R1f.w * intBitsToFloat(0x3ee66666);
|
|
// 1
|
|
R123f.x = (R4f.x * 1.0 + PV0f.z);
|
|
PV1f.x = R123f.x;
|
|
R123f.y = (R4f.y * 1.0 + PV0f.y);
|
|
PV1f.y = R123f.y;
|
|
R123f.z = (R4f.w * 1.0 + PV0f.w);
|
|
PV1f.z = R123f.z;
|
|
R123f.w = (R4f.z * 1.0 + PV0f.x);
|
|
PV1f.w = R123f.w;
|
|
// 2
|
|
R123f.x = (R2f.y * intBitsToFloat(0x3f4ccccd) + PV1f.y);
|
|
PV0f.x = R123f.x;
|
|
R123f.y = (R2f.x * intBitsToFloat(0x3f4ccccd) + PV1f.x);
|
|
PV0f.y = R123f.y;
|
|
R123f.z = (R2f.w * intBitsToFloat(0x3f4ccccd) + PV1f.z);
|
|
PV0f.z = R123f.z;
|
|
R123f.w = (R2f.z * intBitsToFloat(0x3f4ccccd) + PV1f.w);
|
|
PV0f.w = R123f.w;
|
|
// 3
|
|
R123f.x = (R3f.x * intBitsToFloat(0x3ee66666) + PV0f.y);
|
|
PV1f.x = R123f.x;
|
|
R123f.y = (R3f.w * intBitsToFloat(0x3ee66666) + PV0f.z);
|
|
PV1f.y = R123f.y;
|
|
R123f.z = (R3f.z * intBitsToFloat(0x3ee66666) + PV0f.w);
|
|
PV1f.z = R123f.z;
|
|
R123f.w = (R3f.y * intBitsToFloat(0x3ee66666) + PV0f.x);
|
|
PV1f.w = R123f.w;
|
|
// 4
|
|
R123f.x = (R0f.x * intBitsToFloat(0x3f4ccccd) + PV1f.x);
|
|
PV0f.x = R123f.x;
|
|
R123f.y = (R0f.w * intBitsToFloat(0x3f4ccccd) + PV1f.y);
|
|
PV0f.y = R123f.y;
|
|
R123f.z = (R0f.z * intBitsToFloat(0x3f4ccccd) + PV1f.z);
|
|
PV0f.z = R123f.z;
|
|
R123f.w = (R0f.y * intBitsToFloat(0x3f4ccccd) + PV1f.w);
|
|
PV0f.w = R123f.w;
|
|
// 5
|
|
R127f.x = PV0f.x * intBitsToFloat(0x3e924925);
|
|
R127f.y = PV0f.y * intBitsToFloat(0x3e924925);
|
|
PV1f.y = R127f.y;
|
|
R127f.z = PV0f.z * intBitsToFloat(0x3e924925);
|
|
R127f.w = PV0f.w * intBitsToFloat(0x3e924925);
|
|
// 6
|
|
R123f.x = (mul_nonIEEE(R5f.w,PV1f.y) + intBitsToFloat(uf_remappedPS[1].y));
|
|
PV0f.x = R123f.x;
|
|
R123f.y = (mul_nonIEEE(R5f.x,PV1f.y) + intBitsToFloat(uf_remappedPS[1].x));
|
|
PV0f.y = R123f.y;
|
|
R123f.w = (mul_nonIEEE(R5f.z,PV1f.y) + intBitsToFloat(uf_remappedPS[1].z));
|
|
PV0f.w = R123f.w;
|
|
// 7
|
|
PV1f.x = mul_nonIEEE(R127f.z, PV0f.w);
|
|
PV1f.y = mul_nonIEEE(R127f.w, PV0f.x);
|
|
PV1f.z = mul_nonIEEE(R127f.x, PV0f.y);
|
|
R5f.w = mul_nonIEEE(R127f.y, intBitsToFloat(uf_remappedPS[2].w));
|
|
// 8
|
|
R5f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[2].x));
|
|
R5f.y = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[2].y));
|
|
R5f.z = mul_nonIEEE(PV1f.x, intBitsToFloat(uf_remappedPS[2].z));
|
|
// export
|
|
passPixelColor0 = vec4(R5f.x, R5f.y, R5f.z, R5f.w);
|
|
}
|