mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 11:06:54 +01:00
00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
176 lines
4.9 KiB
Plaintext
176 lines
4.9 KiB
Plaintext
[XCX_EXPX]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x84
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0x00000000 = .byte $mod
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_mod = 0x00000000
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; ----------------------------------------------------------------------------
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; WHO : cfs::CfCompoCtrlEnemy::execRequestCommon
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; WHAT : Multiply the experience points given in battles
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_expBattle = 0x00000004
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0x00000004 = lis r30, _mod@ha
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0x00000008 = lbz r30, _mod@l(r30)
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0x0000000C = lwz r3, 0x3184(r28)
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0x00000010 = mullw r3, r3, r30
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0x00000014 = stw r3, 0x3184(r28)
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0x00000018 = mr r3, r28
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0x0000001C = blr
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0x025624D4 = bla _expBattle
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; ----------------------------------------------------------------------------
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; WHO : addTreasure__Q2_3cfs10CfTBoxUtilSFUib
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; WHAT : Multiply the experience points given by treasures or exploration
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_expTreasure = 0x00000020
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0x00000020 = lis r3, _mod@ha
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0x00000024 = lbz r3, _mod@l(r3)
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0x00000028 = lhz r31, 0x1C(r1)
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0x0000002C = mullw r31, r31, r3
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0x00000030 = blr
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0x022D8E64 = bla _expTreasure
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; ----------------------------------------------------------------------------
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; WHO : addReward__Q2_3cfs11CfQuestUtilSFUiQ2_3cfs17CfQuestRewardType
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; WHAT : Multiply the experience points given by quests ?
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_expQuest = 0x00000034
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0x00000034 = lis r4, _mod@ha
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0x00000038 = lbz r4, _mod@l(r4)
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0x0000003C = mullw r3, r3, r4
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0x00000040 = stw r3, 0x60(r1)
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0x00000044 = blr
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0x0229560C = bla _expQuest
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool))
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; WHAT :
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_dispBefore = 0x00000048
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0x00000048 = lwz r23, 0x88(r1)
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0x0000004C = lis r24, _mod@ha
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0x00000050 = lbz r24, _mod@l(r24)
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0x00000054 = mullw r23, r23, r24
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0x00000058 = blr
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0x02B94700 = bla _dispBefore
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestResult::setup((void))
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; WHAT :
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_dispAfter = 0x0000005C
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0x0000005C = lis r5, _mod@ha
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0x00000060 = lbz r5, _mod@l(r5)
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0x00000064 = mullw r3, r3, r5
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0x00000068 = stw r3, 0x78(r1)
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0x0000006C = blr
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0x02B9FDD4 = bla _dispAfter
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; ----------------------------------------------------------------------------
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; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1
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; WHAT : Multiply the experience points given by Squad missions
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_expSquadValue = 0x00000070
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0x00000070 = lis r4, _mod@ha
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0x00000074 = lbz r4, _mod@l(r4)
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0x00000078 = mullw r3, r3, r4
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0x0000007C = stw r3, 0x10(r1)
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0x00000080 = blr
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0x023CC6D4 = bla _expSquadValue
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[XCX_EXPX_1U] ############################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x90
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0x00000000 = .byte $mod
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_mod = 0x00000000
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; ----------------------------------------------------------------------------
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; WHO : cfs::CfCompoCtrlEnemy::execRequestCommon
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; WHAT : Multiply the experience points given in battles
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_expBattle = 0x00000004
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0x00000004 = lis r30, _mod@ha
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0x00000008 = lbz r30, _mod@l(r30)
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0x0000000C = lwz r3, 0x3184(r28)
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0x00000010 = mullw r3, r3, r30
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0x00000014 = stw r3, 0x3184(r28)
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0x00000018 = mr r3, r28
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0x0000001C = blr
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0x02562464 = bla _expBattle
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; ----------------------------------------------------------------------------
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; WHO : addTreasure__Q2_3cfs10CfTBoxUtilSFUib
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; WHAT : Multiply the experience points given by treasures or exploration
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_expTreasure = 0x00000020
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0x00000020 = lis r3, _mod@ha
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0x00000024 = lbz r3, _mod@l(r3)
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0x00000028 = lhz r31, 0x1C(r1)
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0x0000002C = mullw r31, r31, r3
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0x00000030 = blr
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0x022D8DF4 = bla _expTreasure
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; ----------------------------------------------------------------------------
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; WHO : addReward__Q2_3cfs11CfQuestUtilSFUiQ2_3cfs17CfQuestRewardType
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; WHAT : Multiply the experience points given by quests ?
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_expQuest = 0x00000034
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0x00000034 = lis r4, _mod@ha
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0x00000038 = lbz r4, _mod@l(r4)
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0x0000003C = mullw r3, r3, r4
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0x00000040 = stw r3, 0x60(r1)
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0x00000044 = blr
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0x0229559C = bla _expQuest
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool))
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; WHAT :
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_dispBefore = 0x00000048
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0x00000048 = lwz r23, 0x88(r1)
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0x0000004C = lis r24, _mod@ha
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0x00000050 = lbz r24, _mod@l(r24)
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0x00000054 = mullw r23, r23, r24
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0x00000058 = blr
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0x02B94674 = bla _dispBefore
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestResult::setup((void))
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; WHAT :
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_dispAfter = 0x0000005C
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0x0000005C = lis r5, _mod@ha
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0x00000060 = lbz r5, _mod@l(r5)
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0x00000064 = mullw r3, r3, r5
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0x00000068 = stw r3, 0x78(r1)
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0x0000006C = blr
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0x02B9FCD4 = bla _dispAfter
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; ----------------------------------------------------------------------------
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; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1
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; WHAT : Multiply the experience points given by Squad missions
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_expSquadValue = 0x00000070
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0x00000070 = lis r4, _mod@ha
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0x00000074 = lbz r4, _mod@l(r4)
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0x00000078 = mullw r3, r3, r4
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0x0000007C = stw r3, 0x10(r1)
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0x00000080 = blr
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0x023CC664 = bla _expSquadValue
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