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https://github.com/cemu-project/cemu_graphic_packs.git
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2bc2803549
The goal is to later add a readme.md file for each game, which would describe each mod.
39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
[XCX_DAMAGES]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x14
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; ----------------------------------------------------------------------------
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; WHO : cfs::CfCompoPropertyEnemy::addDamage((int))
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; WHAT : Multiply the ground damage (skells not included) given to enemy
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0x00000000 = .byte $mult
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_multiplicator = 0x00000000
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_damages = 0x00000004
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0x00000004 = lis r4, _multiplicator@ha
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0x00000008 = lbz r4, _multiplicator@l(r4)
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0x0000000C = mullw r4, r4, r31
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0x00000010 = blr
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0x025D896C = bla _damages
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[XCX_DAMAGES_1U] ######################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x14
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; ----------------------------------------------------------------------------
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; WHO : cfs::CfCompoPropertyEnemy::addDamage((int))
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; WHAT : Multiply the ground damage (skells not included) given to enemy
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0x00000000 = .byte $mult
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_multiplicator = 0x00000000
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_damages = 0x00000004
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0x00000004 = lis r4, _multiplicator@ha
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0x00000008 = lbz r4, _multiplicator@l(r4)
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0x0000000C = mullw r4, r4, r31
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0x00000010 = blr
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0x025D88FC = bla _damages |