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Monochromia - Sin City inspired Mod This mod makes almost everything in the game black and white. Only the bright lights and other special effects remain with full color. !!! Important !!! The AA fix is implemented in this pack as well. Remember to restore the file in your resolution pack when not using this mod. This mod is not compatible with Clarity/Contrasty, as this mod uses custom postprocessing. Delete bd8bba59e2149449 from this pack if you wish to use those. The full color can be restored on certain elements as well, such as characters or trees/plants. You can do that by renaming/deleting the corresponding shader files (effectively disabling the overide) listed below. Some shaders also have a color fade effect implemented. This effect keeps full color nearby, and fades to black and white with distance. This can be enabled by setting ENABLE_COLOR_FADE to 1. Only the first 7 shaders in the list have this flag. Listed below are the customizable elements, with the corresponding shader files below: Shrine interiors 49ce4bf04a654e80, 8ff2cf86e789335f Terrain and buildings eabf1e8268c0acf2, bdc96b6928e88c78, 8d24f32f18e6de47, 7f33027db819f935 Trees and plants 81bbc347eb4b6dbc, 3c49f88069390494, 3179b85d41bfb80d, 5648500869d5db39 Water bff17056bfac28dd, de2bafbeb363afb3, 2e2543216c04766d, 07d4d8363600f2d4 Link and other characters dee484f174698fba, 7c6e02daf538f23e Link 1cf7d93fabd9e8e3, a2986482c342660f, 10a2a18d2a9a02d8, 8daf3642d5942233 1bd1c50969e7e4ac, 1f8a651427ddb2a8, c580a12764680547, ac099496a4733213 Link's and other human character's eyes 4c324d20f5b6de3b, b2e61dfb5275f27d Clouds and other effects a5b3a5e5ab2938bc Simple Levels + Curves + LumaSharpening bd8bba59e2149449 This is a postprocessing shader, a preset I created that is tuned for black/white. You can adjust the some values, or you can replace it entirely with the one from Clarity Shaders dumped from BotW 1.3.1 using Cemu 1.11.0b and from BotW 1.4.0 using Cemu 1.11.2 Pack made by Kiri Have fun with it