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https://github.com/cemu-project/cemu_graphic_packs.git
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8f194d929a
Scale AA fix in PS as well Default to negative LOD, negligible shimmer but sharper image
146 lines
3.6 KiB
Plaintext
146 lines
3.6 KiB
Plaintext
<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
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name = "Tokyo Mirage Sessions FE - <?=$title?>"
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version = 2
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[TextureRedefine] #lod override, shimmer and sharper textures
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formats = 0x011,0x235,0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435,0x01a
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overwriteRelativeLodBias = -4 #
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[TextureRedefine]
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width = 1280
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height = 720
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formats = 0x816
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overwriteFormat = 0x820
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tileModesExcluded = 0x001
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x816
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tileModesExcluded = 0x001
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 1280
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height = 340
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*340)?>
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[TextureRedefine]
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width = 1147
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1147)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # shadows 0x011
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width = 1024
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height = 2048
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formatsExcluded = 0x433,0x431,0x235,0x035,0x034,0x033,0x031,0x01a
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overwriteWidth = <?=round($scaleFactorX*1024)?>
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overwriteHeight = <?=round($scaleFactorY*2048)?>
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[TextureRedefine] # Scale dyn shadows 0x011
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width = 1024
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height = 1024
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formatsExcluded = 0x433,0x431,0x235,0x035,0x034,0x033,0x031,0x01a
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overwriteWidth = <?=round($scaleFactorX*1024)?>
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overwriteHeight = <?=round($scaleFactorY*1024)?>
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[TextureRedefine]
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width = 1014
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1014)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 881
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*881)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 854
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height = 480
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 854
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height = 342
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*854)?>
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overwriteHeight = <?=round($scaleFactorY*342)?>
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[TextureRedefine]
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width = 853
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height = 232
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*853)?>
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overwriteHeight = <?=round($scaleFactorY*232)?>
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[TextureRedefine]
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width = 640
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height = 720
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] #Bloom
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width = 320
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height = 180
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine]
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width = 300
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height = 480
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*300)?>
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overwriteHeight = <?=round($scaleFactorY*480)?>
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[TextureRedefine]
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width = 266
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height = 480
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*266)?>
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overwriteHeight = <?=round($scaleFactorY*480)?>
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[TextureRedefine]
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width = 254
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height = 480
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*254)?>
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overwriteHeight = <?=round($scaleFactorY*480)?>
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[TextureRedefine]
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width = 160
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height = 120
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#formatsExcluded =
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*120)?>
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