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https://github.com/cemu-project/cemu_graphic_packs.git
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b187e5bbf6
Twilight princess Update - Buffers for dof shadow Add - AA removal in enhancements
39 lines
834 B
Plaintext
39 lines
834 B
Plaintext
[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500
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name ="Twilight Princess HD 1440p"
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[TextureRedefine] # game rendering resolution. #
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width = 1920
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height = 1080
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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#[TextureRedefine] # gamepad view
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#width = 854
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#height = 480
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#formatsExcluded =
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#overwriteWidth = 1138
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#overwriteHeight = 640
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[TextureRedefine] # Blur, bloom
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width = 960
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height = 540
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#formatsExcluded =
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overwriteWidth = 1280
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overwriteHeight = 720
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#[TextureRedefine] #colour grading
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#width = 480
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#height = 270
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#formats = 0x01a
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#overwriteWidth = 640
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#overwriteHeight = 360
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##Textures
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[TextureRedefine] # Link shadow n light
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width = 384
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height = 384
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formats = 0x01a
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overwriteWidth = 1536
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overwriteHeight = 1536 |