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https://github.com/cemu-project/cemu_graphic_packs.git
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58 lines
1.2 KiB
Plaintext
58 lines
1.2 KiB
Plaintext
[Definition]
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titleIds = 0005000010175B00,0005000010177800,0005000010191F00
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name = Uncapped Framerate
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path = "Sonic Boom: Rise of Lyric/Mods/Uncapped Framerate"
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description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core. Made by M&&M.
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version = 4
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[Preset]
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name = 60FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 60
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[Preset]
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name = 30FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 30
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[Preset]
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name = 40FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 40
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[Preset]
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name = 20FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 20
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[Preset]
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name = 33FPS (ideal for 165Hz displays)
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$targetFPS:int = 33
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[Preset]
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name = 48FPS (ideal for 144Hz displays)
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$targetFPS:int = 48
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[Preset]
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name = 55FPS (ideal for 165Hz displays)
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$targetFPS:int = 55
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[Preset]
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name = 72FPS (ideal for 144Hz displays)
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$targetFPS:int = 72
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[Preset]
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name = 75FPS (ideal for 75Hz displays)
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$targetFPS:int = 75
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[Preset]
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name = 120FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 120
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[Preset]
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name = 144FPS (ideal for 144Hz displays)
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$targetFPS:int = 144
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[Preset]
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name = 165FPS (ideal for 165Hz displays)
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$targetFPS:int = 165
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[Control]
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vsyncFrequency = $targetFPS
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