cemu_graphic_packs/Source/SuperMario3DWorld
Michael b969a61b7b
Move shadow packs to main pack (#210)
* Move shadow packs to main pack

As talked about in #143

* remove splatoon shader edit

Same shader is also in the main pack... confusing

* Add end-screen fix for shadow scaling

Also added a label. Could mean that there's a need to scale a different shader like 
https://github.com/slashiee/cemu_graphic_packs/issues/149#issuecomment-379528843 suggests, although I'm not sure anymore.
2018-04-08 02:33:29 -07:00
..
1f83c0d47b1c4c34_0000000000000000_vs.txt Update SM3DW blurs 2018-02-26 00:14:11 +01:00
6d9067fd20086bc0_0000000000000000_vs.txt Update SM3DW blurs 2018-02-26 00:14:11 +01:00
8d68a0e3561ff525_0000000000000000_vs.txt Add SM3DW blur/bloom fixes 2017-11-25 15:03:50 +01:00
842a19b509f8b91a_0000000000000000_vs.txt Add SM3DW blur/bloom fixes 2017-11-25 15:03:50 +01:00
280351fcf8e5949f_0000000000000000_vs.txt Update SM3DW blurs 2018-02-26 00:14:11 +01:00
5661793d88425685_0000000007fffff9_ps.txt Add SM3DW blur/bloom fixes 2017-11-25 15:03:50 +01:00
b727c08e3b534992_0000000007fffffd_ps.txt Add SM3DW blur/bloom fixes 2017-11-25 15:03:50 +01:00
patches.txt Fix for the touch position in ultrawide resolution 2018-01-25 13:26:15 -08:00
rules.txt Move shadow packs to main pack (#210) 2018-04-08 02:33:29 -07:00